Sorry for the long and unnecessary wait, I've had this update finished for months but out of laziness I never published it, the update has quite a few changes although they are not big, take this update as part 2 of v6
-added 1 new weapon (stunstick)
-fixed alyxgun and annabelle in the gun selector
-new beam for the physgun
-ragdoll when death
-updated hs_storage and hs_brickwork
-new menu background
-big update on tnm_dead_forest
-infinite AUX (sprint)
-changed player model
-changed weapon of combine overwatch
-added 5 npcs on the q menu
-now the metrocop,alyx and barney have weapons
-player starts with all weapons on all maps (no map exceptions)
-The npc massacre now is more harder
-added viewmodel for the alyxgun (just the pistol viewmodel on alyxgun)
-better physgun (now you can move props/ragdolls faster)
-updated ftg_rooms
-fixed mossman model
-fixed barney face texture
-fixed HEV suit texture
-mute hev suit
Enjoy! (V7)
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