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Add media Report RSS Jedi Fighter pre-beta 3... Neural network AI training set generation
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Description

JEDI FIGHTER beta 3 (April 2016) will use neural networks as the AI for the computer opponents. Neural networks use training data to optimize the network into generating the desired output for a range of input conditions. This video shows the bots executing their moves randomly and sampling inputs (fighter and opponent health, position, and velocity) right before the move and immediately afterwards. The change in health (and other parameters) will be used to indicate the effectiveness of the move. This will be done many thousands of times per character to create a reasonably sized dataset to train the AI.

Ultimately, training will occur offline and may occur online between matches if it is not too time consuming.

Find out more and follow the JEDI FIGHTER beta 3 AI progress here:
Moddb.com

For now, try out JEDI FIGHTER beta 2:
Jedifighter.com
Moddb.com