Patch build, includes bugs fixes and new stuff added
New stuff:
• These NEXUS units can now use grenades:
-Agent, Riotguard and Sleepwalker Patient: Frag grenade
-Scout and Engineer: Smoke frenade
-Coreman, Soldat, Support and Sleepwalker Experiment: HE grenade
• Rester 6 now playable
• ATP Engineer, NEXUS Engineer and Hunter can repair the Headquarters Door
Patches:
• Adjusted G03LM Factory hitbox
• Position of Mag Chamber has been adjusted so units won't get stuck on Research Facitity when playing NEXUS Core, additionally some rooms where widened on Laboratories map to accomodate the size of the Research Facility
• Fixed some units being able to damage the Auditor
• Fixed NEXUS Soldat not reloading after its guns run out of ammo
• Fixed units negative speed, unit minimum speed is now limited to go only far as -75% move speed aka 25% of unit's base speed
• Fixed NEXUS Riotguard not firing guns and visual errors when theyre holding guns
• Fixed NEXUS Scientist being able to repair Headquarters Door
• Fixed units getting stuck and losing hp when unequipping the Halo