Newer version of NLC 7 that contains new quests and weapons
Contains the main files + english translation files
Translation of changes by the developers:
Artifacts.
* rebalance of some artifacts
* The number and type of artifacts on the location is set in advance, autosaves are useless, only the place of spawning will be changed.
* Semetsky's art now appears after ejection at the location where the sufferer died; the list of possible locations is limited to dobarya
* Artes that give +stamina increase hunger, as it was once intended; the higher the dan, the faster the hunger increases.
* artifacts always spoil during discard unless they:
a) they are in any of the paid stashes
b) are in any of the stashes obtained from the PDA/on a tip-off
c) are in a container
Gameplay.
* assortment of merchants is updated in the interval of ~ a day to a day and a half
* waiting time for some events has been significantly reduced; some timers have been removed altogether
* new unloading for the initial stage of the game is added; the old one is slightly improved.
* NPS have disabled: laying caches, pseudo-theft ("other people's stuff, better put it back"), corpse mining, hand-to-hand combat.
* no more stealing in paid stashes (except for "ammo" and in the story).
* many rewards/stash refills have been revised
* daily limit of shot exchange in Den - 100 pcs.
* with some chance batteries and PDAs on Cordon and in the Bar will not charge. Either carry fuel, or wait, perhaps the next day gasoline will "bring" other stalkers
* Bartender buys parts only from the rarest mutants; purchase prices for giblets are cheaper at all traders.
* Limit the capacity of all types of inventory boxes (since version 3.8.2)
Quests.
* minor changes to the main plot
* new quests added, and many old quests redone (some of them thoroughly); READ the dialogs carefully!
* some of the CCs have become disposable
* there is an additional reward for the fulfillment of some "chains" of CCs, but it is not explicitly mentioned in the game; you can find out about the reward by receiving a message from one of the merchants.
* random for CC completion dates has been removed, where it had been
Gunsmithing.
* new guns from Mari; fixed some old ones
* partial rebalancing of weapons/ammunition
* changes to Sultan's range; Modificates are now accepted in at least 95% condition
Miscellaneous.
* a "new" monster, the kink, has been added to the game
* matyugalniki at locations no longer play music/announcements/jokes, but are used only for alarms.
* NPCs at campfires talk less.
* some NPS are transplanted to other points; some of them leave the Zone under certain conditions.
* new x10-TD transition (and back)
* crutch for the correct operation of the protective characteristics of suits from the boot, without changing clothes
* adapted edit for dragging corpses (NLC Hard Edition v2.2)
* additional lighting on some locations in the dark (NLC Hard Edition v2.2)
* deleted a large number of unused files, fixed a lot of old and not so old bugs
This mod is not affiliated with GSC in any way. Original link to the mod can be found here Nlc-zone.ru
Is Shadow of Chernobyl required? How do I open the mod?
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