NCLB Second 3.4 Build
Full Version 1 commentThe second build for TR 3.4 Includes numerous bug fixes and a new addition to the Empire's roster
This submod for Thrawn's Revenge makes playable several ships that either
don't show up in the game or are otherwise exceedingly rare.
WARNING
This submod is guaranteed to be incompatible with any other submod that edits the XML or LUA code for units, structures, or Heroes (which is almost all of them). If you run into any problems while trying to run this submod with others, be sure to double check which files the two mods edit.
DISCLAIMER
This submod is not a product of or associated with the official EAWX development team.
If you wish to make a derivative mod from or make a compatibility patch for this submod, make sure to ask me for permission beforehand as well as credit me as a creator on the mod's Steam page.
HOW TO PLAY
Open EAW's file location, go to the corruption folder, make a "Mods" folder, and extract mod files into it. Right-click on the game in the steam library, select properties, and copy the following into the space below Launch Options:
swfoc Modpath=Mods/[NCLB version of your choice] STEAMMOD=1125571106
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The second build for TR 3.4 Includes numerous bug fixes and a new addition to the Empire's roster
A copy of the first build of No Cruiser Left Behind for Thrawn's Revenge 3.4, for those who may be interested.
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Can you maybe add:
SD-9 merc refit
Teklos (like modified PX mobile command base, corsec unit)
Super Battle Droids
AAT-1
Sorosuub Combat speeder (is like gian speeder but for rebels and better)
Talon cloud car (corsec air speeder)
And maybe some more merc/local/scavenger units
Thanks.