PQL
Full Version 4 commentsThe one and only version. Enjoy the out of mind experience.
Welcome to Project: Quantum Leap, a Half-Life single player episode with a bit of a twist: each map is by a different mapper – 20 maps, 15 authors, one hell of an incoherent map pack!
Story? Pshaw! Who needs a story? We figured HL players were tired of being burdened with following a so-called “plot.” Fear not! Where precisely did we come up with the name Project: Quantum Leap? Once familiar with this project, several people remarked at its similarity to the TV show Quantum Leap, where in each episode Dr. Sam Beckett would ‘leap’ into someone else’s body from the past, giving each episode a different theme and setting. Our Half-Life pack is in a similar vein – each map has its own unique setting and style.
PQL started with an innocent post on the Valve ERC Half-Life Mapping forum on December 29, 2001. A horde of regulars at the VERC forums, both newbies and veterans, signed up to supply a map for this endeavor. Over time the number of maps and participants fluctuated a bit, and we ended up with 20 maps by 15 mappers. A short six months later, PQL is as ready as it’s ever going to be for public consumption.
This was created by Unquenque & PQL Team. Contact details in the readme.
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A good map pack is more enjoyable when playing brutal Half-Life V1
this mod is ******** , the first maps are good but once you reach the more advanced ones is pure **** cus of the unnesesary dificulty and the bad map modeling
I came here from Half-Life: C.A.G.E.D. I'm sure this'll be fun.
Good mappack.
I voted for it.
Looks nice guys, but when i change game to this, then play game it crashes 2 seconds after launch. any help please? it crashes even at some other mods.
reinstall half life
This has Adam Fosters Someplace else in it, which should be a good reason by itself to download it, unless the uploader didn't bother to fix any crashing issues.
Scratch that, all but Someplace Else was crap. All the other maps had unusually hard combat by spamming cheap enemy npcs in cheap places or just really long and boring.
Cliffs moderatly good everything else looks somewhat blocky.