The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

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Rebind ALT key for Disassembly? (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R. Anomaly : Forum : Support : Rebind ALT key for Disassembly?) Locked
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Feb 6 2021 Anchor

Is there any way to rebind the key needed to "confirm" disassembly? For some complicated personal reasons, I have no ALT keys. I have already long since gone into my software and rebound the ALT key to the Windows key, and thus far every single game has responded to it as the ALT key, but this mod ignores that change, it seems to know better that I'm pressing a different key. So is there any way to rebind the control? Thanks.

Feb 7 2021 Anchor

You can disable the Confirm Disassembly in Settings>Controls>General. But if you wish to keep the function and rebind the DIK key, then you would have to unpack the scripts folder and edit item_parts.script. On line 22 change the d_key from "DIK_LMENU" (Left ALT) to "DIK_LWIN" (Left Windows logo key).

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