So, after this said, I'd like you to notify me of bugs to patch them in the following versions while I work on it, I would also like you to be patient with the project because I'll be busy with other stuff, but I will be looking to make improvements at all times. If I don't die from inexplicable causes.
Well that was all the description thank you very much!
Did you know that i am still alive?
Of course, after getting my self almost dead on studies and personal stupidities, i remembered that i haved a mod that i was working on, so with a little time extra and to not feel that im a lazy f*ck i decided to work a little bit harder and get this as final results:
BEHOLD, A QUICK THROW GRENADE!
It's still barebones and can't hold it, but hey, at least i did something successful in my 3 moth hard coding programing :D (Yeah, im this awful).
Also like a plus, added a Help Cry in the mod, check it out:
All this in the new Beta Version 0.6, you can always download it on the files section. If you have some ideas you can bring to enrich more the process of this mod, you can always bring it on in the mail box or in the comments. Read the summary if you need a little bit of indeep detail about the project or some commands on the V0.6 Moddb file.
Report bugs please, thanks and have fun!
New things and stuff... Things like new weapons, new classes, new advancements, stuff.
This is the Beta version of the mod, Half-Life Steam version is required to play, you can read the instructions in the "README" text.
This is the alpha version of the mod, Half-Life Steam version is required to play, you can read the instructions in the "README" text.
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i messed around with this mod almost treating it like a speedrun in some areas, actually fun as hell bhopping as a scout. awesome mod dude!
Honestly after finding the HL2 mod Lambda Fortress, Ive been waiting for something like this to pop up and my god I'm so glad I found it. Ive been wanting this for years now and Im really excited to see how this turns out. I also have a few questions and curiosities:
1) Are you planning on adding a "lives" system? (I know this is still early Beta but I would love for that to be included)
2) Are the damage values for the TFC weapons edit-able? I took a glace through the skill cfg and couldn't see them. The reason I ask is I noticed that the single barrel shotgun does (imo) too much damage and I wanted to see if I could adjust it myself. I also noticed that explosives and the nailgun sometimes just didnt do any damage or did very little damage (especially compared to singlebarrel which is like the weakest weapon in TFC). Killed a zombie with like 11 pipes and headcrabs were just tanking my grenades.
3) Just an idea: Maybe giving classes their weapons as they progress through the maps. So like crowbar would just be eveyones melee weapons, glock would be tier 1 weapons (eg singlebarrel shotgun/snipers smg), HL1 shotgun (super shotty), MP5 (super nailgun/sniper rifle/rocket launcher) etc.
All in all, awesome mod. Excited to see more 😁👌
will this mod support single-player as well?
Man i wanna play with random people
hey! i have 2 questions about this mod
1. do you have a discord server about this mod?
2. i have an idea to name this mod Mesa Fortress
1. No
2. Interesting, gonna think about it.
Do you have Discord? I can help you with logo
or even call Lambda Fortress: Classic haha!
is peak....