TMHON demo 1.0
DemoI decided to make a horror mod on the theme of Half-Life 1 the story is quite clear we have run out of gasoline and we need to find it somewhere, but...
HORROR MOD !!! NAME:the mystical house of nightmares !!! HISTORY:you drove your car on the road and at some point you ran out of gas, you decided to stop at the forest ahead of darkness and in the distance you can see a small piece of light realizing that you have no way out, you decided to go straight into this light hoping to find a canister of gasoline.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
I decided to make a horror mod on the theme of Half-Life 1 the story is quite clear we have run out of gasoline and we need to find it somewhere, but...
this is the dark and gritty version of the borealis from half life 2 alpha 1999...
The Stanley Parable: Classic − a short Half-Life based modification, that transfers the original Stanley Parable storyline to the GoldSource engine.
Your name is Derek. You are a normal, popular high school student. Your life is about to be changed forever though. You start having strange dreams, each...
You have woke up from a long sleep just to find out.... Things are not going the right way today, Now you must get out of the hell hole know as black...
Dystopian city of future? Or some kind of parallel universe? Whatever this place is, you should get out of here... My first finished Half-Life map. It's...
Master Sword, a first-person MPORPG mod for Half-Life, was first created in 1998 by Dogg and Evaan. For over a decade now, dozens of developers have come...
That's a BIG car...
Checked out the demo and aside from the scale being all over the place I was never really sure what to do. The map is very open and there's very little direction for the player once the gate is open.
The map is really basic in terms of the detailing and the enemy placement is literally just clusters of zombies all clipping into one another causing the firefly glitch.