A mod for Diablo 2 with expansion The Lord of Destruction which tells an alternative story.

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dreameaterx Author
dreameaterx - - 79 comments

New attributes list:
Enhanced Passive Regeneration (improves the passive constant regeneration of Eternals)
Immunity Break Effect (improves the effect of all your curses for your element only)
Immunity Break Party Effect (improves the effect of all your curses for all elements)
Immunity Break Duration (improves the duration of all curses)
Immunity Break Radius (increases radius of all curses)
Scorching Extinction Skill Damage (increases a single skill´s damage)
Scorching Extinction Skill Cooldown (decreases cooldown of the skill)
Heavy Scorching Extinction (for each % you get 2% damage, but 1 second longer cooldown every 8%)
Daystar Skill Damage
Daystar Skill Cooldown
Heavy Daystar
Ignition Skill Healing Effect (improves amount of life healed by the skill)
Ignition Skill Duration (improves duration of the skill)
Ignition Skill Cooldown
Burning Will Skill Pierce Effect (increases the amount of pierce by the skill for your element only, applies even to [Mod] version, even though it initially had no such bonus, it simply begins counting from 0)
Burning Will Skill Party Pierce Effect (increases the pierce for all elements)
Burning Will Skill Cooldown
Burning Will Skill Duration
Freezing Skill Healing Effect
Freezing Skill Duration
Freezing Skill Cooldown
Heavy Ice Barrier (each point adds reduction +3, but lowers movement speed by 1%, it applies all elements reduction and even physical, although 1st Iceberg´s set did not initially have physical reduction, it starts adding bonus from 0)
Oppressive Ice Barrier (each point lowers reduction by 3, but adds 1% movement speed and 1% cold pierce, for 1st Iceberg´s set it does not decrease physical reduction, only elemental as 1st set originally does not have any physical resist)
Gigantic Absolute Zero (for every point range and duration increases by 1, but damage decreases by 7%)
Absolute Zero Skill Cooldown
Heavy Absolute Zero
Time Freeze Skill Life Decay (adds life drain to the curse)
Time Freeze Skill Cooldown
Omega Frost Skill Damage
Scattering Omega Frost (+1 missile per point, but -8% damage, this bonus has no impact on [Mod] version)
Tri-light Skill Damage
Tri-light Skill Missiles (adds extra missiles, does not apply for 2nd set)
Holy Flare Skill Damage
Holy Flare Skill Cooldown
Heavy Holy Flare
Beacon of Hope Skill Aura Effect (adds additional damage and cast speed increase to the skill, for 2nd set it starts adding bonus from 0)
Beacon of Hope Skill Heals (adds x% of life healed each second to beacon´s aura)
Beacon of Hope Skill Max Beacons (increases maximum amount of beacons)
Beacon of Hope Skill Cooldown
Heavy Beacon of Hope
Repercussio Skill Damage
Scattered Repercussio Skill (for every extra missile -4% damage, this bonus has no impact on [Mod] version)
Melee Elemental Damage (adds extra melee damage, doesn´t work on Ruler of the Abyss as he has physical melee damage)
Absorbtion Skill Duration (prolongs skill duration)
Absorbtion Skill Max Stacks (increases max stacks)
Nefaria Falx Skill Damage
Nefaria Falx Skill Cooldown
Heavy Nefaria Falx
Ultimate Messiah Skill Drain Power (increased amount of drained life)
Ultimate Messiah Skill Radius
Ultimate Messiah Skill Duration
Ultimate Messiah Skill All Absorbtions (adds % of all absorbtions)
Ultimate Messiah Skill Cooldown
Heavy Ultimate Messiah

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