Tiberium Wars Community Map Pack brings new maps to the game. Apart from new and unique Tiberium Wars maps, map pack also includes some converted versions of popular Kane's Wrath maps.

RC3 includes:

18 new 1v1, 8 new 2v2, 6 new 3v3, 2 new 4v4 and 5 new FFA, high-detailed and compiled maps for Tiberium Wars.

Also now it comes with an installer!

Enjoy!

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Tiberium Wars Community Map Pack RC5v3

Tiberium Wars Community Map Pack RC5v3

Full Version 9 comments

This version of the map pack for Command & Conquer 3 Tiberium Wars includes bug-fixes, balance changes and additional maps.

Tiberium Wars Community Map Pack RC4

Tiberium Wars Community Map Pack RC4

Full Version 4 comments

This version of the map pack for Command & Conquer 3 Tiberium Wars includes bug-fixes, balance changes and additional maps.

Tiberium Wars Community Map Pack RC3

Tiberium Wars Community Map Pack RC3

Full Version 5 comments

This version of the map pack for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across the maps, removes 10 two-player and...

Tiberium Wars Community Map Pack RC2 Uninstaller

Tiberium Wars Community Map Pack RC2 Uninstaller

Full Version

This file is the uninstaller of the map pack for Command & Conquer 3 Tiberium Wars RC2.

Tiberium Wars Community Map Pack RC2 Installer

Tiberium Wars Community Map Pack RC2 Installer

Full Version 2 comments

This version of the map pack for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across the maps, adds 2 new two-player and...

Tiberium Wars Community Map Pack RC1

Tiberium Wars Community Map Pack RC1

Full Version 10 comments

RC1 version brings 46 mod-maps to Tiberium Wars. All maps are compiled

Post comment Comments  (0 - 10 of 21)
Guest
Guest - - 689,991 comments

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Guest
Guest - - 689,991 comments

Maps are working fine with Crossfire, Red Alert History and Tiberium Apocolapse Mods, but not with Essance. Any ideas?

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Luvaskot Creator
Luvaskot - - 26 comments

Sorry, I don't know.

Reply Good karma+1 vote
elviskom
elviskom - - 40 comments

hi

I can,t play it with Crossfire mod 1 base and some units does not work with pack project

I extracted maps and i moved map bagpack folder to mod folder crossfire mod

and added add-config MapPack\config.txt to file skudef

honestly i like some units in crossfire and want to play in map project

please help how to play it with cross fire mod

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Luvaskot Creator
Luvaskot - - 26 comments

I think first you need to delete .bin, .imp .manifest and .relo files. Bug-fixes and balance changes won't be seen in crossfire mod also.

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Kuschelmonster
Kuschelmonster - - 785 comments

these map are great but i found out there not showing up with mods (like Tiberium Essence)
Only working with the vanilla version.

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Luvaskot Creator
Luvaskot - - 26 comments

Thank you. Modders need to address their skudef to these maps for what you wanted.

Reply Good karma+2 votes
zman6475
zman6475 - - 247 comments

So these do not work with mods?

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Luvaskot Creator
Luvaskot - - 26 comments

If you move the MapPack folder to your mod folder where you have your mod's skudef file and change your skudef file it should work. After moving your MapPack folder of the mod open your mod skudef file and add the line
add-config MapPack\config.txt
then save it.

Reply Good karma+3 votes
Guest
Guest - - 689,991 comments

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Tiberium_Exposure
Tiberium_Exposure - - 617 comments

actually that's not needed. another bypass would be to simply load the maps to a "new folder" and then copy the maps from there to the Tiberium Wars folder located in "ApplicationFiles" (to get there you open your windows menu on windows 2000,Vista,7,8 in the bottom left corner of your screen and in the search box, type %appdata% and hit enter. not sure what to do with windows 8.2 or 10) once at the tiberium Wars folder, find the Maps folder, and if there isn't one, make one and copy the maps to said folder directly. the mods are loaded via the control center and because of this, any maps that are located in the maps folder via appdata, are automatically compatible with EVERY mod that you run separately. (Certain mods will also change in-map structures to match against the specifics for that mod automatically, so no harm done. ex. Tiberium Essence, Tiberium Wars Advanced, "The Forgotten" mod, etc;)

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Luvaskot Creator
Luvaskot - - 26 comments

Thank you for your comment. By this way there is no launcer needed + Some of these maps will be played as ranked in Revora servers. For making them ranked I needed to make the files embed in game directory.

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elviskom
elviskom - - 40 comments

hi I can,t play it with Crossfire mod 1 base and some units does not work with pack project

I extracted maps and i moved map bagpack folder to mod folder crossfire mod

and added add-config MapPack\config.txt to file skudef

honestly i like some units in crossfire and want to play in map project

please help how to play it with cross fire mod

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Oaks
Oaks - - 2,242 comments

Converting KW maps to CNC3 is awsome(especially when I hear names of legendary mappers as Predatore from CNCLabs,TFM, with PurpleGaga from KWR)
But maybe you could adress the modders by yourself for cooperation.
Carnius's presence for example, at long last becomes imminent xD
Well, will try as per your manual here.
Thank you.

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Luvaskot Creator
Luvaskot - - 26 comments

Thing is work was done by myself, I did not make them compile the maps. Predatore gave Permission to me for converting his maps to Tiberium Wars. As for cncz modders, you can the topic they help me on these links:

Forums.cncnz.com

Forums.cncnz.com

Forums.cncnz.com

Thank you

Reply Good karma+2 votes
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