Without total conversion or new storyline, this 1.13c soft-coded mod is endgame challenge with improved gameplay and nostalgic refreshment. Faced with stronger evil, the world of Sanctuary awaits champions to engage in the Sin War.
Sorry for replying so late.
Yes, you are right about the difference, and blocking, damage/magic resist bonus apply to all game difficulties. Skeleton statistics are a bit lower in the beginning but a lot tougher in the long run.
I assume this is all Hell Difficulty?
Stats seem a little lower than original. Main difference would be ...
-Blocking, Resist Dam and Magic?
So they would be a lot tougher in the long run, but their stats are a bit lower?
Sorry for replying so late.
Yes, you are right about the difference, and blocking, damage/magic resist bonus apply to all game difficulties. Skeleton statistics are a bit lower in the beginning but a lot tougher in the long run.