Another wc3 "HD" mod...
But this one is different... We plan to replace all of the wc3 models, spells, textures with new custom made ones, and after that remaster the campaign of wc3 with new terrain and doodads... And even maybe make a custom campaign
Visit warcraft underground for more frequent development progress updates
--TEAM--
YourArthas - Current Leader/Modeler/Ripper
Orapa - Founder, Modeler INACTIVE
First of all, I want to give a week late thank you for our first patron : Johannes Gilg, just get in touch with me for the skin you wish to request and thank you so much once again :)
Well guys, I've been posting this link here and there on the images and I thought maybe it is best to write an article about it to, I had to ask for your financal support at this point because I can't do all this alone.The money will be used for hiring model makers to reach our goal, I'll make custom skins based on subscription value but all the skins will be available to be downloaded by everyone (Nothing is going to be hidden behind a paywall!)
YOU DO NOT NEED TO DOWNLOAD BUG FIXES BEFORE THIS. This one fixes the chaos orc warlock bug,
I think I forgot to add those, just export them to your game's installation folder and replace
After seeing how bad Reforged is I've decided to release the patch directly.
It seems to be a great mod, but I'm having trouble using it when playing the campaign. Some assets load correctly (mostly the heroes); but others, such as the footman, knight and peasant, load the classic textures and models. I can't get it to work for the life of me. Already reinstalled it multiple times, but so far no luck. Even more strange: when using the World Editor, all the models load perfectly.
If someone knows a fix for this, please comment below, I'd really like to enjoy this awesome mod in its full form.
I figured it out - make sure that your graphic options for models are set on high!
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Awesome mod!
Great Mod! But i prefer some old models over new ones because small click area problems (its hard to click on some models). Can we replace some models with old ones? How to do it? Thanks.
Yes, you can keep the old models, if you use reforged, then the place to import is the "war3" folder..."_retail_"..."units" next, go to the fraction folder where the unit belongs, then to the folder of the unit itself and delete (or rename) the mod files with the mdx and blp extension - instead of the model from the mod, the original model of the unit will be.
For the older war3, everything is the same, but the unit models are stored in archives with the .mpq extension.
I apologize for my English, a secondary language.
Thanks
I belive there is a problem with skeleton footman attack animation. While attacking, it moves too forward and makes it hard to right click or cast spells on it. I made a gif comparsion to make you understand easier. Just look at the cursor color, it always red in the original but in rebirth, it often becomes blue.
rebirth:
Drive.google.com
reforged:
Drive.google.com
I might do something about it, thank you