16 playable faction : --Rebel Alliance --Galactic Empire --Underworld --Old Galactic Republic --Sith Empire --Mandalorians --Black Sun Pirates --Hutt Cartel --Galactic Republic --Separatist Alliance --New Republic --First Order --Resistance --Sith Eternal --Earth Coalition --Yoden Mod Maps : --24 skirmish space maps --17 skirmish space maps base on yoden mod planets --45 skirmish land maps base on yoden mod planets --104 Galactic Conquest play maps with different factions --150 Galactic planets Units : --Over 140 Fighters,Corvettes,Frigates,Capitals Ships, All for land action --Over 100 Hero --Over 50 Minor Hero --Over 130 Groundvehicles Company --Over 300 Spaceship
YodenMod Legacy Official Addon More Units Cap And Money Include in : FULL Yodenmod Legacy + 2000$ to 900 000$ on Skirmish game All Galactic Conquest Have More Money and Main Campaign Space Units Cap = 70 Land Units Cap = 30
NEW ADDON FULL MOD FILE
YodenMod 2021 Official Addon More Units Cap And Money
Include in :
FULL Yodenmod2021 +
2000$ to 900 000$ on Skirmish game
All Galactic Conquest Have More Money and Main Campaign
Space Units Cap = 50
Land Units Cap = 30
NEW UPGRADE :
fix some xml file
new = galactic c map 14 faction = no con
new = galactic c map 15 faction = all faction
change = all faction = hero option = remove corruption = cost less
Look, I love your mod and I think it has potential for much more. I hope it continues like this. By the way, I would like to include more types of ships for all factions and that if possible they have hangars or I could put the option that the groups of fighters and bombers deployed by the ships have an unlimited respaw, that is, when these squadrons are destroyed, other squadrons appear from the ship's hangar and so until it is destroyed in this way, the battles would be more frantic, focusing on destroying not only the shield generators if not also the hangars since I consider that they are a bit undervalued
Look, I love your mod and I think it has potential for much more. I hope it continues like this. By the way, I would like to include more types of ships for all factions and that if possible they have hangars or I could put the option that the groups of fighters and bombers deployed by the ships have an unlimited respaw, that is, when these squadrons are destroyed, other squadrons appear from the ship's hangar and so until it is destroyed in this way, the battles would be more frantic, focusing on destroying not only the shield generators if not also the hangars since I consider that they are a bit undervalued
Personally, the fighters' thing I'd fully agree with, CIS Control Ship would need a bigger slot size to balance out, but the fighter bomber building during the combat would be like the Star Forge and it's abilities in KOTOR
good i was about to ask you when the next upgrade would happen.
NEW MAJOR UPGRADE :
fix some xml file
new = faction number 16 = YodenMod = 100 units for land/space skirmish
new = all faction land = ( 220 LAND SHIP ) = fighter,corvette,frigate,capital,super.
10 to 16 units for each faction
upgrade
fix scrolling selection faction = bigger box
Galactic Conquest Upgrade
fix some xml file
clean up GC menu = selection map be more in order
GC = change menu interface
new = GC 3 map with all 16 faction and 2 map with 15 faction ( no consortium )
Yoden Mod faction add to GC of some map to be select
this may sound a silly request, but- is it possible to add colors? I'd love to have purple clones- speaking of- I crash a lot only in separatist v clone land battles, not sure why.
hi, i found a vehicle that have same name in republic as in empire ( SPHAT_Walker Company) maybe that the bug, i dont know, but i rename it ( SPHAT_WalkerV_Company ) for republic
would that cause a CTD? I know nothing of modding this game so forgive my odd question
This is the best mod for Star Wars!!!
It would be great to add Yuuzhan Vong
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NEW MAJOR UPGRADE :
fix some xml file
NEW 1 galactic conquest map = Yoden Mod ( 46 PLANETS ) = 16 faction
NEW 2 galactic conquest map = solar system ( 95 PLANETS ) = 15 / 16 faction
ALL CUSTOM FACTION = HAVE A HERO WITH OPTION = IG88 Hack Death Star
( ADDON MOD ) ALL galactic conquest planets have more = Additional Population Capacity / money / Planet Capture Bonus Reward
fix some xml file
NEW 1 galactic conquest map = all planets ( 134 PLANETS ) = 16 faction
change = galactic conquest custom planets = distance closer
addon mod = missing upgrade to yoden map
NEW UPGRADE
fix some xml file
NEW 1 galactic conquest map = Yoden Mod WAR ( 38 PLANETS ) = 16 faction
1 of 16 faction again the Yoden Mod faction
HINT
FOR ALL CUSTOM FACTION IN GALACTIC CONQUEST FOR A EASY WIN ON LAND
build the mdu factory ( need heavy factory )
build mdu factory 2 ( there a sensor in it, to see all the map )
and build a big land ship
send both for a land conquer
build the sensor ( to see all ennemy), the big ship will do the job
after 1 min or more , most of the time a easy win
Upgrade
first time ever in all mod = 9 player can be 9 different faction (team) in multiplayer/singleplayer with special map
NEW 16 faction special land map = yoden land faction 01
NEW 16 faction special land map = yoden land faction 01 spawn
NEW 16 faction special space map = yoden space faction 01
NEW 16 faction special space map = yoden space faction 02
NEW 16 faction special space map = yoden space faction 01 spawn
NEW 16 faction special space map = yoden space faction 02 spawn
for the 16 faction map = need empire/rebel to work, must be ( ai ) or select by player
all other can be custom faction
no team number is need for this 6 special 16 faction map
see image below
Steamuserimages-a.akamaihd.net
new upgrade
for the 16 faction map = need empire/rebel to work, must be ( ai ) or select by player
all other can be custom faction
no team number is need for these 14 special 16 faction map
NEW 16 faction special space map = yoden space faction 01 starbase 5
NEW 16 faction special space map = yoden space faction 01 starbase 5 spawn
NEW 16 faction special space map = yoden space faction 02 starbase 5
NEW 16 faction special space map = yoden space faction 02 starbase 5 spawn
NEW 16 faction special space map = yoden space faction 03 starbase 5
NEW 16 faction special space map = yoden space faction 03 starbase 5 spawn
NEW yoden land empirestrikesback 01 spawn = rebel / empire only
NEW yoden land empirestrikesback 02 spawn = rebel / empire only
Steamuserimages-a.akamaihd.net
hello yoden I hope you are very well and have a happy new year and yoden I love your yondenmod 2021 mod but I noticed that the Venator of the Republic has no texture or at least I don't know if it's just me that doesn't load the texture it was for let you know thank you and have a happy new year
new upgrade
fix some xml file
fix many hardpoint files
new = new yoden land faction map 04 = ( 16 faction )
new = new yoden land faction map spawn 04 = ( 16 faction )
new = hutt heavy vehicle factory = 5 heavy speeder vehicle = torpedo, missile, laser, rocket, flame
fix = galactic alliance = Sabertooth missing text shield hardpoint
change = galactic empire = vader Executor ssd = reduce damage and hardpoint Health
change = hutt cartel = reduce size of some land factory
it says it can find battle droid commander 06 in the files
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Is it possible to play Galactic Conquest with this mod? Furthermore, can the menu be updated? everything for me is kinda all over the place and layered on top of each other, making it difficult to change things like credit amount and weather heroes are enabled or not.
I can't access to the Earth Coalition . Help
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I'm just wondering if you'll ever update the graphics the ships look fine I'm just wondering about the ground forces
Will there be a yoden mod 2022 and if so any info on what will be added
Legacy Mod add Addon Mod have more then 80 upgrade from previous 2021 mod
exact same version of steam version upgrade to date
Hi, where's the YodenMod Legacy Bat file? I don't know where it is...
Same here.
NEW UPGRADE :
new = space skirmish = YodenMap 18
new = space skirmish = YodenMap 19
new = space skirmish = YodenMap 20
new/change = land skirmish = empire strikes back map 2
change = land Buildable Repair Facility = can Heal Vehicle/Structure = before was only vehicle
change = land air turret = reduce Targeting Distance, Damage
change = earth coalition = land air turret model
change = The Peacebringer = change to Death Clone Krayt model = was causing crash when destroy
change = Victory Destroyer Land = Death Clone model = was wrong model
change = Procurator Destroyer = 1 hardpoint wrong text description
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
There is no launcher in that addon.
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NEW UPGRADE :
fix some xml file
new = land skirmish = YodenmodMap 41
new = space skirmish = YodenmodMap 21
new = space skirmish = YodenmodMap 22
new = space skirmish = YodenmodMap 23
new = space skirmish = YodenmodMap 24
new = space skirmish = YodenmodMap 25
new = land = Earth Coalition = F-16 Fighter Land unit
new = land = Mandalorian = land troops carriers
change = move zombie hero to zombie factory, before they was in hero factory
change = land skirmish = all faction map 2 and map 2 spawn = add mdu/fighter factory to all faction
change = land skirmish = all faction map 4 and map 4 spawn = add mdu/fighter factory to all faction
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
NEW UPGRADE :
fix some xml file
new = land = Earth Coalition = tank torpedo Land unit
change = land republic = all clone trooper do more damage
change = land cis = change voice of some battledroid
change = land hutt = change voice of Zuckuss and 4lom
fix= sith eternal = eclipse name
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
NEW UPGRADE :
fix some xml file
new = land skirmish = YodenmodMap 42
new = land skirmish = YodenmodMap 43
new = land skirmish = YodenmodMap 44
new = land skirmish = YodenmodMap 45
new = land skirmish = YodenmodMap 46
new = land skirmish = YodenmodMap 47
new = land skirmish = zombie map 14
= new in fighter factory =
new = empire = unit = Tie Interceptor Fighter Land
new = rebel = unit = Red Squadron Land
new = rebel = unit = Rogue Squadron Land
new = rebel = unit = Mc40 Cruiser Land
new = rebel = unit = Mc99 Cruiser Land
= new in zombie factory =
new = zombie units = wookie squad 1 = 9 units
new = zombie units = wookie squad 2 = 18 units
new = zombie units = wookie squad 3 = 36 units
new = zombie units = pirate squad = 9 units
new = zombie units = mandalorian squad = 9 units
change = modify map = YodenmodZombieMap02
change = modify map = YodenmodZombieMap08
change = modify map = YodenmodZombieMap13
change = old republic = Mission Vao = new icon
change = old republic = Zaalbar = new icon
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
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NEW UPGRADE :
fix some xml file
= new in some land fighter factory faction =
new = underworld = land unit = Besh Bomber Land
new = old republic = land unit = Crucible Corvette Land
new = old republic = land unit = Ocula Gunship Land
new = old republic = land unit = Defender Corvette Land
new = old republic = land unit = Praetorian Frigate Land
new = sith = land unit = Sith Striker Land
new = sith = land unit = Sith Gunship Land
new = sith = land unit = Strongarm Gunship Land
new = mandalorian = land unit = Jehavey Frigate Land
new = mandalorian = land unit = Kyramud Cruiser Land
new = republic = land unit = Cutlass-9 Fighter Land
new = republic = land unit = Delta-7B Figther Land
new = republic = land unit = V19 Fighter Land
new = republic = land unit = Republic Gunship Land
new = republic = land unit = Rothana Destroyer Land
new = new republic = land unit = YKL-37R Corvette Land
new = new republic = land unit = Galaxy Destroyer Land
new = new republic = land unit = E Wing Fighter Land
new = new republic = land unit = Tie Predator Land
new = new republic = land unit = Mon Calamari Fighter Land
new = new republic = space unit = Mon Calamari Fighter
new = new republic = land unit = Bulwark MKII Land
new = new republic = space unit = Bulwark MKII
new = resistance = land unit = MC55 Frigate Land
new = resistance = land unit = Calamari Mc80a Cruiser Land
new = resistance = land unit = Calamari Mc90b Cruiser Land
change = lower AI ENNEMY build chance on (super) land ship = was annoying
fix = rebel = a wing land = name and description
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
NEW UPGRADE :
fix some xml file
change = all skirmish land map = now have the option = Land Control for winning
change = new republic = Mon Calamari Fighter Land = remove ( bug )
remember that everytime there a upgrade,
all previous save file from this mod are no more good, sorry for that
NEW UPGRADE :
fix some xml file
as Torpedo Turret are overpower vs infantry = 1 shot destroy a infantry squad unit.
to be fair to other faction (exept underworld), i change these 3 faction to empire turret
change = mandalorian = infantry/vehicle turret = now same as empire change = v turret = now same as empire
change = earth coalition = infantry/vehicle turret = now same as empire
i have done it many year ago, i starting a new skirmish map play,
with same factory as in zombie map (Soldier Ground Barracks)
with only soldiers as unit, but without zombie in these map
as decoration, i put some moving prop model in these map
new = land skirmish = YodenmodSoldierMap 01
new = land skirmish = YodenmodSoldierMap 02
new = land skirmish = YodenmodSoldierMap 03
new = hutt = Twilek Assault Squad
change = hutt = Tusken Raider Squad = add more firepower
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
NEW UPGRADE :
fix some xml file
new = land skirmish = YodenmodSoldierMap 04 = echo base
new = new republic = infantry Squad = new model
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
i have buy the retail version recently and add my mod file to it
i discover a file xml conflic for the retail version compare to steam version
so retail version will not be the exact same version as steam for 1 xml file
so maybe this new version will Also be good for GOG version
YodenMod Legacy
YodenMod Legacy Addon
NEW UPGRADE :
fix some xml file
new = land skirmish = YodenmodSoldierMap 05 = korriban = sith lair
new = land skirmish = YodenmodMap 48 = korriban = sith lair
new = in hero factory = Fennec Shand
fix = galactic conquest 3 map trade route = Empire at War, Galactic Conflict, The Conflict Begins
thanks to player who tell me this missing trade route
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
I know I just asked separately, but this question was asked multiple times by other users before:
We can NOT find the .bat file aka the launcher.
Please tell us where we can find it.
Moddb.com
Hello everyone,
I've just downloaded the .11.rar, and wanted to follow the installation instructions...
...but then I noticed that the necessary .bat file is MISSING.
Where can I find it? Is it hidden?
I looked for it in ALL of the folders, but I couldn't locate it.
Please, Yoden, tell me where to find it.
(Or do I need to build it myself? I hope not, because I lack the knowledge to do that.)
mod launcher file
Moddb.com