Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

ONE COL small

Hello everyone, we promised you a change log for our upcoming 1.4 released "A Call To Arms" for May 4th. As we promised here it is. We are extrmely excited about this update. This is the largest update we have had since the 1.0/1.1 release back in 2011. Our 1.3 update was our first update in a long time but it was small and we acknowledge that. We know 1.4 has been about a year in the works but the amount of content that is in this release is HUGE! 2 New GC's, 7 New Planetary Systems, 12 Completely New Units, 2 New Stuctures, 8 Structure replacement, 15 Complete Map Repalcements and Overhauls, 10 Unit Model/Texture Replacements. The list goes on, and this is just the tip of the iceberg. We will be pushing 1.4 out in the next several days. We dont have a specific date yet, but it will be shortly and we will keep you all posted. This change log may not be final and may change slightly by the time we release 1.4.

1.4: A Call To Arms Change Log


  • New
    • New Mod Launcher System
    • New Galactic and Tactical GUI, Build Bar
    • New Galactic Conquest "Carnage"
    • New Galactic "Fortunes Reversed"
    • Centerpoint Station added as Space system
    • Lehon added as a new Planet (New Land and Space Maps)
    • Teth added as a new planet (New Land and Space Maps)
    • Vulpter added as a new planet (New Land and Space Maps)
    • Chandrila added a new planet (New Land and Space Maps)
    • Mimban added a new planet (New Land and Space Maps)
      • Mimban Resistance indigenous unit added
    • Etti 4 added a new planet (New Land and Space Maps)
      • CSA added as a neutral faction occupying Etti 4 and Bonadan
      • Invincible-Class Dreadnaught added to CSA
      • Etti Cruiser added to CSA
      • Mankvim 814 added to CSA
      • Warpod Pinnace added to CSA
      • Espo Infantry added to CSA
    • Mar Tuuk added as CIS hero with a new Lucrehulk Droid Control Ship
    • New Radar/Sensor Turret added to Space Build Pads
    • New Heavy Turbolaser Turret added to Space Build Pads
    • CIS Militia unit added
    • Republic Militia unit added
    • Heavy Stap unit added
    • Clone Personal Walker unit added
    • Lance Walker Unit Added
    • WLO Light Speeder Tank Added
    • New Asteroid models added.
    • New Tropical Bird Indigenous Models added
    • 68 New Prop models added
    • German language voice pack added
    • 60 new music tracks
    • New Battle Entry Announcements for CIS
    • New Space and Land Audio for B1 Droids/Ship Crews
    • Unit Announcements for the Republic


  • Changes
    • Ryloth land map redone and replaced.
    • Abandoned Factory added to Yavin, Fondor, Korriban, Rendilli, Ord Mantell
    • Land Maps Updated with new Props, new Skydomes, or nature, and time of day variants
      • Fondor
      • Atzerri
      • Mandalore
      • Minntooine
      • Boz Pity
      • Alderaan
      • Kashyyyk
      • Bakura
      • Korriban
      • Ord Mantell
      • Rendilli
      • Yavin
      • Dantooine

  • New space maps for the following
    • Bonadan
    • Hoth
    • Manaan
    • Trandosha
    • Thyferra
    • Malastare
    • Polis Massa
    • Wayland
    • Bakura
    • Ilum
    • Sullust
    • Antar
    • Utapau
    • Cato Neimodia
  • Republic build pad Anti-Infantry Turret replaced with new model/design
  • Republic build pad Anti-Vehicle Turret replaced with new model/design
  • Republic build pad Anti-Aircraft Turret replaced with new model/design
  • Space build pad/satellite replaced with new model/new design.
  • Space build pad Laser Turret replaced with new model/design.
  • Space build pad Missile Turret replaced with new model/design.
  • Space build pad Repair Turret replaced with new model/design.
  • Abandoned Vehicle replaced with new model/new design.
    • Lance Walker added to replace the old pod walker
    • WLO Light Tank added to replace Swamp Speeder
  • CIS hero icons replaced
  • Republic hero icons replaced
  • Fighters with Astromechs (V-wing, ARC-170, Y-wings) now have a passive heal.
  • Providence Model and Texture replaced
    • New texture for Invisible Hand
  • Dreadnaught texture replaced
  • Sith Adept icon and texture replaced
  • Z95 asset replaced and is now available as a buildable unit for the Republic.
  • Acclamator Model, Texture and Icon replaced
  • ARC170 model and texture replaced.
  • Snailtank model and texture replaced
  • AT-RT model and texture replaced
  • BARCmodel and texture replaced
  • Droid Factory model, texture, and icon replaced
  • Replacement of Vultures on Bulwark with Mankvim 814
  • Updated LAAT/C Model with new AT-TE
  • terrain shaders replaced
  • model shaders replaced
  • More replacement of particles
  • Trade Route system updated and altered
  • Hyperspace Fleet travel distance reduced significantly
  • GC income matrix updated
  • Planetary Pop value matrix updated
  • B1 completion sfx updated
  • lucrehulk critical damage alarm sfx updated
  • Replaced many Grievous SFX lines
  • Replaced many Republic Battle Entry SFX
  • Vehicle Build Bar Locations altered.
  • Mod Asset Usage Permissions altered


  • Fixes
    • Conqueror AA turrets are fixed.
    • Conqueror is now available from heavy factory, not droid works.
    • All medium and heavy land units have been moved to the second row of the build bar.
    • Acclamator point-defense systems fixed.
    • Rothana destroyer is now available from a level 4 station instead of a level 1
    • Space Casino is now available at a level 2 station, not a level 4.
    • Pammant now starts as a CIS Planet
    • Binary Load Lifter Prop Shadow mesh fixed.
    • Mining facilities can now be built on Christophsis.
    • Triad of Evil’s trade routes updated.
    • Removed excess Audio Emitters on Ord Mantell
    • Rhen Var Terrain type fixed.
    • Added missing Siege Mortar Charge-up Sound
    • Fixed missing space props on Pammant
    • Fixed Broken Christophsis Trade Route that was causing stability issues
    • AI now builds a better mix of vehicles including heavy units
    • Fixed several missing broken tags/calls for SFX
    • Fixed Uncapturable Landing zone on Christophsis
    • P1 Clone Issue on FOTJ - P1 Clones are now replaced with P2 Clones


  • Balance Changes
    • Medical and Repair droids now have a build limit of 6
    • AT-TE Ball Turrets were added and primary Mass Driver damage increased
    • Rothana Destroyer build limit in skirmish decreased to 1
    • Rothana Destroyer Starbase level changed from 1 to 4
    • ISD build limit in skirmish decreased to 1.
    • Damage Dealt by AT-TE Mass Driver increased
    • Building Destruction Survivors doubled
    • MTT Spawns Destruction Survivors when destroyed
    • Republic Barracks Spawns 4 Clonetrooper Squads (Increased from 2)
    • Republic Barracks Spawns 6 BARC Speeders (Increased from 4)
    • CIS Droidworks Spawns 6 B1 Squads (Increased from 2)
    • CIS Droidworks Spawns 4 B2 Squads (Increased from 2)
    • CIS Droidworks also Spawns Droidekas
    • Republic Light Factory also Spawns AT-PT’s
    • CIS Light Factory Spawns 6 AAT’s (Increased from 4)
    • CIS Light Factory also Spawns HAG’s
    • Republic Heavy Vehicle Factory also Spawns AT-TE’s
    • Republic Heavy Vehicle Factory also Spawns AV-7’s
    • CIS Heavy Vehicle Factory Spawns 4 Snailtanks (Increased from 2)
    • CIS Heavy Vehicle Factory also Spawns Hailfire Tanks
    • CIS Heavy Vehicle Factory also Spawns OG-9’s
    • ARC Facility now Spawns 4 ARC Squads (Increased from 1)
    • Farm Option added to Felucia

image1

Untitled 2

Untitled 3

Springtime for Palpatine / April Patch

Springtime for Palpatine / April Patch

Empire at War Remake: Clone Wars Holdout Factions

Bringing order to chaos. April saw the arrival of the Pelta variants, a sweeping AI overhaul, Sound work, and many other changes/fixes. Take a look!

Rise of the Gungans surprise update

Rise of the Gungans surprise update

Republic at War 3 comments

A Surprise update and some brief news on the release of 1.4.

Mass Effect at War: Continued- Version 3.0 Steam release update

Mass Effect at War: Continued- Version 3.0 Steam release update

Mass Effect at War: Continued

Mass Effect at war: Continued, seeks to recreate the epic space & land battles from the Mass Effect series, particularly of Mass Effect 3. Release Version...

Let's dig! Open beta patch 3.1.0

Let's dig! Open beta patch 3.1.0

Stargate - Empire at War: Pegasus Chronicles 1 comment

Hi everyone! Today we're updating the open beta to version 3.1.0 which comes with major changes to the "Stargate Galaxies"-GC.

Add file RSS Related Files
WYK's LIES Remake 3.5 Submod v0.1

WYK's LIES Remake 3.5 Submod v0.1

Would You Kindly's Lore Inspired Experience Submod for Remake Mod 3.5 Full Version

Installation: Optional: Create a copy of the 'EAW-Remake' folder located in "DRIVE\YOURSTEAMLOCATION\steamapps\common\Star Wars Empire at War\corruption\mods...

Thrawn's Revenge 3.3 Wreckage & Bodies Stay Mod

Thrawn's Revenge 3.3 Wreckage & Bodies Stay Mod

Wreckage and Bodies Stay Mod Full Version

This mod makes all the bodies and some of the Wreckage Stay on the battlefield instead of disappearing. I do this to all my mods and games because I feel...

RTX.conf for Star Wars: Empire at War: Forces of Corruption

RTX.conf for Star Wars: Empire at War: Forces of Corruption

RTX.conf 3 comments

This is the rtx.conf file necessary to run Star Wars: Empires at War: Forces of Corruption with RTX Remix. Place it in the root directory where the Remix...

NCLB First 3.4 Build

NCLB First 3.4 Build

No Cruiser Left Behind - Submod for EAWX Thrawn's Revenge Full Version

A copy of the first build of No Cruiser Left Behind for Thrawn's Revenge 3.4, for those who may be interested.

NCLB Final 3.3 Build

NCLB Final 3.3 Build

No Cruiser Left Behind - Submod for EAWX Thrawn's Revenge Full Version

A .zip folder containing the files. Handle with care.

thrawns band aid

thrawns band aid

The Band aid of Thrawn Full Version 1 comment

Use an unzipper, and add the files within to the mods folder in Empire at War. This version is compatible with Thrawn's Revenge 3.4

Post comment Comments  (0 - 10 of 677)
Warper243
Warper243 - - 237 comments

EAW Needs more anime

Reply Good karma Bad karma+1 vote
Zombietrooper
Zombietrooper - - 199 comments

As always. Happy May 4th everyone. Hope you have a great day.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 691,053 comments

u too

Reply Good karma Bad karma+1 vote
AvianLord5678
AvianLord5678 - - 25 comments

Hello all,
So recently I've started playing this game again after a while. I play on Windows 10 x64, I have the CD version of the game. Whenever I try to launch the game, it does nothing for at least 30 minutes. The game would launch about at least a half hour after I launched it. The exception error has happened as well. Especially when I try to play the 'Republic at War' mod. I set the compatibility settings to Windows XP (Service Pack 3), I still run into the same issue yet again. This game has worked before. What are some other possible solutions?
Thanks!

Reply Good karma Bad karma+1 vote
Some_other_guy
Some_other_guy - - 181 comments

on sales is like 5 dollars on steam

Reply Good karma Bad karma+1 vote
NekoChan123
NekoChan123 - - 372 comments

Roll back to Windows 7

Reply Good karma Bad karma+2 votes
scorpcrack
scorpcrack - - 6 comments

a question or request that could be made a mod of knights of the old republic??

Reply Good karma Bad karma+1 vote
Guest
Guest - - 691,053 comments

There was an old one from 10 years ago, but it was abandoned.

Reply Good karma Bad karma+2 votes
Jevuner
Jevuner - - 625 comments

Any mods playable in multiplayer galactic conquest ?

Reply Good karma Bad karma+1 vote
Zombietrooper
Zombietrooper - - 199 comments

May the 4th be with you everybody

Reply Good karma Bad karma+5 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @petroglyphgames

RT @PlayTheGreatWar: Reporting in, Commanders! šŸ“ We have received intel regarding changes to the battlefield coming in Update 1.1.0 whiā€¦ T.co

Apr 21 2023

RT @AbbeyRoad: Abbey Road engineer @SimonG54 recently mastered composer Frank Klepackiā€™s original score for the new PC gameā€¦ T.co

Mar 31 2023

RT @PlayTheGreatWar: The Great War: Western Front is available now on PC via Steam and the Epic Games store! Relive or redefine historā€¦ T.co

Mar 30 2023

RT @PlayTheGreatWar: šŸŽŗ Frank Klepacki's powerful soundtrack will underpin your experience on the front and the greater theatre of war.ā€¦ T.co

Mar 8 2023

RT @PlayTheGreatWar: šŸ—ŗļø How will you take advantage of your side's strengths and expose your enemy's weaknesse? Earlier this week, we dā€¦ T.co

Mar 8 2023

RT @PlayTheGreatWar: Have you put your strategic and tactical knowledge to the test on the field of battle yet? Play The Great War: Wesā€¦ T.co

Feb 10 2023

RT @PlayTheGreatWar: The Great War: Western Front launches on March 30! Pre-Order now on Steam and the Epic Games Store!Ā Ā  Join us onā€¦ T.co

Feb 3 2023

RT @PlayTheGreatWar: Command your troops. Plot a strategy for victory. Shape the course of history. Watch our extended gameplay first lā€¦ T.co

Nov 21 2022

More info on The Great War: Western Front! Tinyurl.com

Sep 23 2022

RT @PlayTheGreatWar: Relive history, or redefine it in The Great War: Western Front, the brand new RTS from @petroglyphgames Learn moreā€¦ T.co

Aug 24 2022