The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, Windows, Mac, iOS, and Android.
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
Read about the addition of Dire Ravens and Deadwood Trees to the Pre-Alpha.
Monday is probably the most hated day of the week. So why not make it a little more pleasant?
When you try to eliminate the whole UI in your game, it sounds like an easy task. Well, not necessarily. Check out how we approached the User Interface...
Short article about the development of Outlawed Steel, more specifically, the showcase of some 3D modeling we are curretnyl working on.
Current progress on Iron Valiant's Development - Art updates, Animation updates, Programming updates. Gameplay update to come soon!
This week we are here to share some early implementations made in unreal engine 5!
Today's post talks about the status of our project, including a small overview in what's to come.
In this devblog we showcase our current modelling process on the main building.
I am continuing to add 3d models, I placed the gate with stairs leading to the upper part of the city and a square with a fountain.
This new video game concept will combine the freedom of a sandbox game with the immersion of Virtual Reality (VR) or first-person to create a compelling...
As a thank you, I am now giving the IndieDB community free Steam keys for Jumpy Jumptime. Only while stocks last!
What were the main inspirations behind Be My Horde? How did the project begin? In this second video devlog, we take you back to the beginning of our upcoming...
Horizon's Mirage - Working on a new ability skill, the most powerful one in the game.
Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Spec-sheet.
With the next Update, we will add some new features such as VSync, FidelityFX FSR 3 and the option to switch off Music.
In this update, I'll show you the latest gameplay video from Revive & Prosper that was supposed to be about something else and summarize the Digital Dragons...
If you played DDS1, you’ll be familiar with the base concept of the hideout and some of the mechanics. But if you haven’t played DDS1, no worries...
"James" makes his second appearance and solidifies himself as an important voice within the UFO Disclosure movement. In this video he tells us about some...
This devblog takes a closer look at the development process for the new Windmill structure.
Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!
Hello everyone we are BitterBeetleStudios and today we are here to share with you our first boat model that will be the main character of our game!
Hi everyone today we want to show you what our artist has been making...
This week we are here share how we made our game narrative!
Rise Again at the Endless Replayability Fest! Play new Demo version...
In this devblog we showcase the Color Studies done about our map concept art.
After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!
In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.
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