I made a new map for my game, I admit art is not my strength, this can be improved but it is good for a start.
For reference, I used this image from Hot Wheels: AcceleRacers (Recommend watching, is one of my favorite movies from my childhood) a city populated only by cars and trucks.
The buildings are from an asset pack called POLYGON - Sci-Fi City Pack.
To make the tracks I used as reference the Hotwheels game, HOT WHEELS UNLEASHED™
So to make the level I started with the track I made a mesh and used an asset to make splines Dreamteck Splines with that I just needed to put the mesh, adjust the parameters, and voilà, the track was made.
After that, I put the building around the tracks to prevent the player from seeing further than necessary
Afterward, I put the buildings in between the tracks, which will also serve as obstacles for the player while moving on the map.
Next, I used fog to hide the floor using a plane based on this video Plane Fog
In the end, added some fog from the unity to prevent even more players from seeing outside the city. Added some post-processing to the camera, more specifically depth-of-field and some bloom
Any recommendations, feel free to leave a comment
X(Twitter)- JoaoFonsecaGame