So after I released this game to moddb, it was not as favorable as my punch-out doom mod. Suffice to say, since it was somewhat of a horror game, I was wondering if porting it to vr would make it any better.
For all those VR player out their, it would include the swing your arms running type, climbey style jumping and climbing, as well as guns, weapons, and most likely a bit more fear factor, as well as a two player co-op mechanic I learned from a zombie game on steam(forgot the name). Pretty much one person would be on the keyboard and mouse while other on vr, playing together locally.
Here's an early test of the idea using unity survival shooter assets. Not at all what game looks like.
However, I'm not sure if porting it to vr is a waste of time or not. I will most likely doing it as just writing this gives me new ideas, but I want the community to decide. Also, if you want any new features, new ideas for enemies, and anything else, please post a comment. No guarantees, but if you make an idea that gets put into game, I will make an easter egg of your moddb profile in the game. Thanks, and I have another doom mod in development that you guys might like.
YES. I would put $$$ towards it, although I'm much more of a free locomotion type of VR user
well hope you enjoy this video then Youtube.com
not to sound harsh or anything, but this Carnevil fangame does notnot look very appealing at all, what makes you think it'll be any better in VR?
The best way to play Carnevil is to download an old version of mame emulator and find the files.
Theres even a fansite with a guide to help.
Greelyvalley.weebly.com
ah now it looks even better!, alot more better improvement, all the models are actually accurate, and look original to the series., i will say this tho the game play could use a bit more work imo, but all in all not bad at all! if this looks good now, Definitely willing to see the next improvement later on :)