Criminals aren't born – they are made.
Welcome to the early 2000s! You are Eddie, and a lifestyle of bad choices made you an outlaw seeking refuge. Don't worry tho, Isla Sombra is the perfect place for fugitives like you!
You're not planning to just surrender and stay there forever though. Prove your worth, use your talents and get your life back! Making a fortune along the way won't hurt either...
You start out as a nobody on a foreign, hostile island, without resources or connections. Work your way up to the heights of respect and fortune. Establish your hideouts, produce drugs and sell them on the streets. Reach clients and suppliers… and grow your operation. Expand to other villages and towns, but beware. The big fishes don’t like it when someone stirs their waters.
DDS2 features an open world significantly bigger than Ghetto from Drug Dealer Simulator. Visit a variety of towns and villages that brim with life. Unlock numerous quick travel options. Go inside new types of buildings. Experience dynamic weather including tropical conditions.
You can’t run an empire alone. When you’re wealthy enough, hire people who’ll take over some of your duties. Assign them with ranks in your gang’s hierarchy. Give them specific jobs and they’ll know what to do. Expand and decorate your hideout and lab, and move on to establish new ones.
See all stages of the career, from a street corner dealer to the cigar-smoking mastermind.
Your industry wasn’t built on friendship, so better find a way to deal with crooked cops, hostile gangs, and the local militia. Avoid them, bribe them or run away. Jumping on rooftops, sliding down ladders, and hopping over walls has a name in DDS2.
It’s called a workday.
Today is the day when we talk about the MAP (again, yes).
It was a huge deal to make the map just right for trading activities, but also general exploration, combat, and all the bad stuff you want to do to your competitors or enemies.
We wanted the map to be bigger than in DDS1, and it is substantially larger. See the size comparison - it’s roughly 6X the size.
We settled on an archipelago where different islands present slightly different, recognizable biomes within our exotic setting. We have serene villages, but also rickety swampy settlements, poor towns, rich estates, and the work camp, which functions as its own region with specific mechanics and dynamics between the characters.
We have 10 distinct regions which you will traverse on foot and using different boats or quick travel options. To put it in perspective, if you’d like to jog around the entire map (plus boating yourself between isles), it’d take you around 1 hour just to take a simple route. This does not include actually sightseeing or exploring all the nooks and crannies of the islands.
We hope that the world of DDS2 will satisfy your all adventurous cravings! The journey starts on June 20, 2024, so get ready. It’s right around the corner!
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Wishlist the game now if you haven’t already and mark June 20 in your calendars! 🗓️
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