The Power Of The West
Real Time Strategy- The Power of The West "TPOTW" - in this mod, we aim to make a significant upgrade to the Zero Hour world, by replacing its old fashion models and gameplay...
Each of the three warring sides received new combat equipment and new abilities for their generals. Here's a partial list: US Marine M1A1 M2A2 Bradley Blackhawk B-2 Spirit Laser Cannon Tech Lab Laser Research Lab Multiple Upgrades Ion Cannon New abilities for generals China Flamethrower Battlelord Tank Mig 29 Su-34 Multiple Upgrades ICBM Command New abilities for generals Tank Bunker Terrorists Bomb Plane JIHAD Warrior Fanatic Scrap Tank Mortar site Bunker Airfield.
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- The Power of The West "TPOTW" - in this mod, we aim to make a significant upgrade to the Zero Hour world, by replacing its old fashion models and gameplay...
This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are...
C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity...
A mod who's aim is to designed and create unique, interesting, and just generally fun maps for Command and Conquer Generals.
Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal...
That shiny mod that vilifies the use of bloom and edgy lighting since 2010.
Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned...
This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of...
From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project...
The Boss Generals mod, created by me, WazzaP for Command & Conquer Generals Zero Hour, introduces two abandoned boss generals: General Ironside for the...
It's four years after Zero Hour. While the US is trying its best to eliminate remnants of the GLA with the aid of China, a new group comes into play...