Toughened up economy,integrated DLC into the main game and custom drivers,Grid Xtra serves as an unique way to replay this 2008 classic.
Version 2.3b of the GRID Xtra mod. Changes the game with harder economy, integrated DLC and custom drivers.
Race Driver:GRID - Xtra Mod
v2.3b
For the mod to work you NEED:
-Game version 1.3
-Prestige & 8-Ball Packs
-New savefile(older mod savefiles are likely incompatible)
STRONGLY recommend using the CPU multithread fix to increase game stability
I also recommend using a graphical mod to remove the yellow 'piss' filter.
Installation:
1.Install the Prestige & 8-Ball DLC packs.
2.Remove everything BUT schema.bin in the database folder in your game folder.
3.Put all the folders from this archive in your game folder.
Read the 'Known Issues & Possible Fixes' text file in the archive in case you run into any bugs/problems!
NOTE:Mod is still a work in progress,might change around some stuff if necessary.Mod was tested on a GOG copy.
CHANGELOG:
V2.3b:
-Fixed Jaguar XKR GT3 meeting no AI drivers in Le Mans Series races
-Fixed Pontiac GTO(Pro Muscle) having broken textures on the After Mix livery
v2.3:
-Integrated Yet Another AI Mod v1.0.2 to the mod
-Restructured a big part of the mod to (hopefully) increase stability
-Added new custom liveries for AI and Race Day mode:
-Added custom renders for DLC cars
-Added icons for custom liveries
-Added new custom drivers for hire:Nick Cooper(shoutout to Pepega Mod!),Kazuhiko Nagata,Aiden Jackson
-(experimental)Added Race Engineer voice lines to mention custom drivers:
-Restored a bunch of unused voice lines
-(experimental)Replaced nearly all car exhaust blowoff sounds with custom ones
-Added a variant of the Pontiac GTO for Pro Muscle class
-Added a special variant of the Toyota Supra
-Reworked drifting:
-Reworked race points system:
-Reshuffled driver lineups for events to limit single-driver team entries
-Reworked car ranking:
-Fixed Dustin Eden and Vedad Dupovac not being hireable
-Fixed US Supercar event having Gallardo GTs instead of Gallardo LP560-4s
-Fixed BMW Team Deutschland using Volvos(lol) in the Global Touring Car event
-Tweaked suspension travel rate and strength on Mitsubishi Evo X and Holden Commodore VF to prevent receiving damage on jumps in San Francisco
-Tweaked Bugatti Veyron's gear ratios so it can reach 407km/h
-Increased price of the Bugatti Veyron due to the performance change
-Fixed the 6th gear ratio on the Chevrolet Challenger Concept
-Added a special message in the Legal text menu
Great mod! I started a new career and during my first 2 hours of playing I only encountered 1 crash in the options menu when trying to change the resolution. Other than this no issues.
One question though: Even the 3rd out of 5 difficulties makes the AI near impossible for me to beat in some events. Is that intended? I wouldnt call myself a bad player and its more obvious during the Formula races than in crash derby. But I cant imagine how its possible to beat them on the highest difficulty setting.
Nonetheless, great work. It is a fantastic addition to the base game.
Can I use this mod with the Zoom Platform version?
I have not tested it,but I assume it should work fine like with the Steam and GOG versions
Cars like the firebird and lotus show us as default string in career?
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The AI mod needs SEVERE tweaking, they kill/crash on first curve on Nurburgring EVERY lap (SPA too)
They are extreme agressive enough to ignore your/their presence on a curve so they damage all cars ONLY being on a closer distance, all AI's appear to be idiots driving, almost impossible to have a beautiful fight for positions or good laps without getting rammed, if stock AI's were bad for using rubberband effect, now they are incredibly disrespectful or just stupid racers.
For Derby Destruction is perfect, but that's not the whole game is all about, please fix it
The exagerated slipstream effects could be less than half of now, but overall is not far from a great mod, just need to adjust these major flaws and will be much better
This mod makes the AI o fast you get a 10s delay every lap racing at full speed on some starting events, and big AI car crahes on many tracks.
There is no description in the mod itself of how much it changes difficulty.
I had to delete it as it ruins the game and any fun from it and I am happy with the default balance.
I wanted the new event series and DLC cars to play and a harder economy but not unplayable races with impossible AI.
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I am currently working on fixing the AI for version 2.4,so far managed to fix them divebombing into corners but still have to tweak their aggression and speed on some tracks.In any case,I'll still provide the default AI files with the next update if you don't like the changes or feel like the AI is too hard for you