The Titanic has come back to life in all its glory in the biggest Mafia mod ever made! Step aboard and explore the meticulously recreated and highly populated ship with accurate interiors and lavishly detailed environments. In Part One of the Mafia Titanic Mod, you'll follow Salieri's gang as they embark on a cross Atlantic journey. All the way from dry land up to your very own cabin.
Part One does NOT yet include the sinking. This is planned for a later release.
From the funnel catwalks down to the pool. Part One includes many areas to explore aboard the ship including both Grand Staircases from top to bottom as well as less often seen areas such as the Bath Facility and Reading & Writing room. All displayed in full detail. Have a glance at what it would've been like to walk around this magnificent ship.
Just some static scenery wouldn't be half the fun without something to do. Aboard you'll find various things and people to interact with, to make the whole thing come more to life. Have a swim, ride the elevator, dine in the grand saloon, use the electric bath or simply enjoy the view on deck. Just some of the many things you can do on board.
Rarely seen in Titanic games nor in any other Titanic mod to date is the high attention to detail and accuracy to honor the craftsmanship involved with the real ship. Each and every area has been made with care to really give the player the idea of being aboard a floating palace, both in visuals as in sounds.
Of course, being Mafia and all, it wouldn't be complete without some mafioso wrongdoing. Equipped with many period correct custom weaponry within a sandbox scenery, it is up to you to deliver some fellers an offer they cannot refuse. Just beware though, not everyone appreciates their dinner being ruined.
Disclaimer since it's 2021 and someone is bound to be offended
This mod does not imply or intend any disrespect toward the victims of the Titanic disaster. The ingame setting is entirely fictional including the characters represented within. With or without any similarities to real life persons, intentionally or not. Nor does this mod intend to accurately represent the disaster or the people involved. For those offended easily, it is highly suggested to go for a walk or have a cup of tea instead.
If you'd like to give a small token of appreciation for the work that has already been done on the mod, feel free to drop a coin HERE. Although donations do not provide any special perks, I'm forever grateful for such kindness!
With a little over a year since this mod’s release (already), I feel it’s good to give everyone a little heads up on what’s cooking.
First of all, when will development continue?
As of yet, I’ll disappoint the new fans and unsurprise the veterans. I honestly can’t say at the moment. During my hiatus I had the opportunity to explore some other hobbies, of which some need some finishing up to do before I can set my mind back to this project.
But I’ve also had the unfortunate reminder of how time flies, and how no one has any guarantees on how much they have of it. Just to clarify, I am just fine. But this did however prompt me to re-evaluate my life’s goals. And one of which is to dive deeper into the world of game development.
The Titanic Mod, as much as I love working on it, won’t contribute further in achieving this goal, so I’ll be working more on portfolio pieces instead as well.
That said, this is far from any cancellation. I love this mod, its audience and the modding community. I love working on it. And will most certainly continue once these current ends are tied up. Portfolio work or not, it will always remain a creative outlet and a nice change in something to work on. There are loads of ideas already on what to do with Part Two, and the continuation announcement is already written.
But I think no one would argue that if I want to do more with game development, that solely working on this mod would yield very little result, especially considering the amount of time put in and how limited the audience is. It took all but two weeks after the release for interest to die off and for the download count to flatline. I could wish all I want that carrying the reputation of the longest mod in development ever would somehow make the project well renowned and be the stepping stone into a prosperous game development career. But the fact of the matter is that it doesn’t. There is no honor in excessive dedication, and keeping at it hoping for things to change is what a certain FarCry character defined as insanity.
The message may sound a little bleak, but I do wish to end on a positive note emphasizing that this project is thus far a part of my life that I’d never intend to give up on it. Again, I love it and everyone involved with it. With this message I basically want to say that the development will continue at some point, but that I may be limited in the time I can spend on it compared to the faster development prior to Part One’s release.
So, stay tuned for when the boilers are once again lit up.
The waters have settled as everyone got their ticket onboard Titanic.Following the release of the mod, it has been quiet regarding any updates. This was...
The Titanic mod is now available for download! Who knew I'd ever type these words. Get your copy now!
Contrary to the estimations given before. With the Beta testing nearly done, I have picked a date on which the mod shall release!
Another milestone in the mod's development. The pesky bugs have been squashed!
Part One of the Mafia Titanic Mod - Version 1.0.0 Part One includes the first sequence of the storyline and a freeroam option of the ship at sea, and...
Polish Language pack for Mafia Titanic Mod V1.0.0 made by Patryk Szmurło. Polski pakiet językowy dla Mafii Titanic Mod V1.0.0 autorstwa Patryka Szmurło...
This hotfix is for Steam & GOG users who are stuck in an endless loop of the game's Setup launcher.
On some PC's Windows defender may prohibit the installation of essential DLL and EXE files. Causing none of the custom models to appear.
The second iteration of the famous Renault Towncar, otherwise known as the Coupe DeVille or CB. This time finely modeled by Mafia's experienced car modder...
This addon will replace the Thompson 1928 for the Maxim Lightweight Machine Gun (LMG). The weapon features a new textured model, with custom sounds and...
and part two in? in three more years already
Hey, i have a weird problem. You're writing, the game is minimum needed 1GB graphical RAM. So, i have a RTX 3090 with 12GB dedicated graphical ram, but the game is very laggy in specific scenes. When i'm looking in a specific direction, the game is either laggy or very nice to play. That's horrible to play with that troubles.
My PC is also equipped with 32GB DDR4 RAM and a AMD Ryzen 5 5600G working with up to 4,3 GHz. Can you help me please?
Major respect to you man, this is a real passion project, good luck with the development.
Hello, I've been following your work since 2012, I can imagine all the challenges and difficulties you've faced so far, but with due appreciation and respect for everything you've already done, I must ask, don't give up on this incredible project, your contribution to human history and the reflection and understanding of what we understand as "modern society", we need to go back to the Titanic, we need the Titanic alive. Thank you for everything you've done so far. 🙏🏼
This is what I understand a lot of work has been done.
Everything looks great and it's great to see people making such huge, complex mods.
I wish you success in your further development.
Glad to see Part 1 is out. This mod is a real passion project that I was always looking forward to playing on release. With Mafia recently going free, hopefully people will find this gem of a mod.
Thanks!
Is Empire Bay will be featured in this mod? anyway,this is one of the best mod i ever played.you and your team's effort is definitely worth it!
Thanks a lot! Who knows if the gang ever makes it to their destination.
Thank you for all the effort in creating this mod, truly amazing!
Thanks a lot! :)