No More Room in Hell the long awaited Source zombie modification.
Tom 'rezOnance' Wright is one of our sound engineers for NMRiH. In this video, Tom showcases the new sound effects that went into v1.06
For more on Tom and his work head over to:
www.tomwrightsound.com/
www.facebook.com/tomwrightsound
www.youtube.com/user/rezOnanceUK
Now we're talking, fixing the one thing that bugged me the most.
The swings for smaller melee weapons (hammer) are a bit overdramatic, I don't think any object smaller than a jackhammer should sound like it's breaking the soundbarrier or like the flyby sound of an F16
That also includes the fists. Unless you are the combination of chuck norris and bruce lee, you won't have magicly quickly whistling fists of doom.
This... this is.... god like.
The axe animation is very weak, other than that it's awesome, Would be cool to see less HL2 textures and models mixed with the custom as well.