This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Mark I Assault Droid / Droideka Destroyer Droid).

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corruption, Stasis, DeathSight), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Lightsaber: RGB standard, dual and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Bantha, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N)

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember and many bugs fixed by the coder Ensiform.

Two versions included:

1) Standard, which includes only the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAMS. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced Universe emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Mark I Assault / Droideka Destroyer).

Special Character

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Basic Powers

Kinetic Powers

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Status Powers (Absorb, Dissipate, Protect, Barrier), Influence Powers (Confusion, Corruption, Stasis, DeathSight), Telekinetic Powers (Grip, Grasp), Energy Powers (Lightning, Judgement, Drain, Sever), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Miscellaneous Powers

Status Powers

Imagen

Imagen

Imagen

Imagen

Other Status & Energy Powers

Lightsaber: RGB standard, dual, and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Other Pistol/Gauntlet

Blaster Pistol

Blaster Rifle

Blaster Carbine

Ion/Flame/Ice Carbine

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Sniper Rifle

Repeater Rifle

Blaster/Flechette Shotguns

Conc/Rotary Cannon

Rocket/Grenade Launcher

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Explosives

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Standard Items

Advanced Items

Standard Thrower

Advanced Thrower

Status Change

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Jetpacks

Backpack Rocket

Imagen

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Mark-1, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N).

Original Vehicles

Prequels Vehicles

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Menus: Force Powers/ Skills setup

General

Character

Abilities

Force

Other Force

Lightsaber

Light Weapons

Heavy Weapons

Explosives

Items

Other Items

Vehicles

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember and many bugs fixed by the coder Ensiform.

Two versions included:

1) Standard, which includes only the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

Moddb.com

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAM. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

Updates

Updates

News

Please re download the mod latest versions either OJPEnhancedExpanded.zip or OJPEnhancedStandard.zip

Add file RSS Files
Open Jedi Project Enhanced Source Code (Only Developers)

Open Jedi Project Enhanced Source Code (Only Developers)

Full Version

Please Compile the files included in the Zip file with Microsoft Visual Studio. UPDATED 31/05/2024

Open Jedi Project Enhanced Expanded

Open Jedi Project Enhanced Expanded

Full Version 23 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Open Jedi Project Enhanced Standard

Open Jedi Project Enhanced Standard

Full Version 86 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Post comment Comments  (0 - 10 of 278)
Mandalore1st Creator
Mandalore1st - - 269 comments

Sorry guys the update from last night was not properly released, it has now been reupdated. Thank You very much

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 269 comments

PLEASE RATE THE MOD AND SUBSCRIBE!!!!

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 269 comments

Update 41 31/05/2024

1)Made the mod and source code compatible in all platforms with lots of bugs and crashes fixes thanks to the coder Ensiform.

2)Transformed the solution from debug to final

3)Added specific icons to each squad team type including empire, rebellion, mercenaries, confederacy, republic, and mandalorians.

4)New lightning, judgement, drain, and sever effects and sounds.

5)No force grip color effects.

6)Fixed empire incinerator bot not carrying flamethrower and bot list in the standard version.

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 269 comments

PLEASE RATE THE MOD AND SUBSCRIBE!!!!

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 269 comments

Update 40 21/05/2024

1)Fixed projectile and sound effects for all weapons which were previously getting randomly mixed.

2)Made the Mark I Assault Droid a Special Character instead of a vehicle together with the droideka and replaced its corresponding vehicle slot by the bantha.

3)Increased the fire rate of the SBD gauntlet making it more efficient.

3)Changed some menu names.

4)Fixed the Skiff vehicle not spawning

5)Fixed some bot configurations such as the deathtrooper.

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 269 comments

Update 39 14/05/2024

1)Fixed force repulsion/attraction configuration, now allowing to configure explode and pull as well as implode and push independently.

2)Fixed flags necessary to animate single player/cooperative map animations.

3)Fixed fighter vehicles now not exploding at low speeds such as during take off or landing.

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 269 comments

Update 38 07/05/2024 (Fixes)

1)The bugs resulting in the collapse of the force powers menu have been removed.

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st Creator
Mandalore1st - - 269 comments

PLEASE RATE THE MOD!!! THANK YOU

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 269 comments

This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Mark I Assault Droid / Droideka Destroyer Droid).

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corruption, Stasis, DeathSight), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Lightsaber: RGB standard, dual and staff sabers.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Bantha, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N)

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Maps: All JK2 and JKA.

Many bugs fixed which I cant even remember and many bugs fixed by the coder Ensiform.

Two versions included:

1) Standard, which includes only the OJP fundamental assets.

2) Expanded, which includes the OJP fundamental assets previously mentioned and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, JKG, MB2 AND KOTF TEAMS. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X