Chernobyl, 2017. Two unknown forces clash in the vacated ruins towards the western reaches of the Zone, simultaneously trading gunfire and braving the harsh winter temperatures. S.T.A.L.K.E.R.: Eisenkrieg throws the player right into the heat of battle, with up to four classes from each side to choose from. Take on your enemies and fuel the fires of war, or strike out alone and fend for yourself. As part of an evolving story, S.T.A.L.K.E.R.: Eisenkrieg makes use of light plot elements and is heavily based on S.T.A.L.K.E.R.: Call of Chernobyl, the award-winning modification made by the talented minds of TeamEPIC. The demo release was made available on the 20/06/2023, followed by the full release on the 20/07/2023 and the "Battle of Yanov" expansion on the 30/04/2024.

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Full release of S.T.A.L.K.E.R.: Eisenkrieg. The base installation of this modification, updated to v1.2.

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[Release] S.T.A.L.K.E.R.: Eisenkrieg (v1.2)
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Jacob_MP Author
Jacob_MP - - 167 comments

A couple of things I'd like to clarify about the latest version of this mod (which is this one, v1.2, as of 01/05/2024):

- Special thanks to a ModDB user named strelocc for publishing his Crank script for the Call of Chernobyl modification a few years ago. Because of this, I was able to rework it and properly implement the "freezing" system in S.T.A.L.K.E.R.: Eisenkrieg. strelocc has already been credited in the readme.txt file for this latest version of S.T.A.L.K.E.R.: Eisenkrieg (v1.2). strelocc's Crank addon for CoC can be found here: Moddb.com

- Special thanks to a ModDB user named undead32 for notifying me of a bug that was present in v1.1 that causes text strings for in-game tasks to not be displayed properly. This has since been fixed, but only in this latest version (v1.2) as it's the most up-to-date version. To the ~10 people who downloaded this mod before 1:40AM (UK time) on the 01/05/2024, I'd encourage you to download this mod again and delete the previous version. Both versions are exactly the same, except the aforementioned task text strings have now been fixed. Made it a priority to fix it in this version rather than releasing a separate patch as the text strings used for tasks display crucial info that can be used in-game.

I hope this helps you guys out. Have fun! :)

Jacob.

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