The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, Windows, Mac, iOS, and Android.

RSS Related Articles  (0 - 30 of 662)
Sylvan 3# - Main Character - Lyanna
Sylvan

Sylvan 3# - Main Character - Lyanna

Sylvan

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Devblog 10 - Dire Ravens and Deadwood Trees
Anvil Empires

Devblog 10 - Dire Ravens and Deadwood Trees

Anvil Empires

Read about the addition of Dire Ravens and Deadwood Trees to the Pre-Alpha.

Get Revive & Prosper Full game with 20 % off
Revive and Prosper

Get Revive & Prosper Full game with 20 % off

Revive and Prosper

Monday is probably the most hated day of the week. So why not make it a little more pleasant?

How We Killed Our UI | Devlog #3
Be My Horde

How We Killed Our UI | Devlog #3

Be My Horde

When you try to eliminate the whole UI in your game, it sounds like an easy task. Well, not necessarily. Check out how we approached the User Interface...

#8 - Outlawed Steel - DevLog
Outlawed Steel

#8 - Outlawed Steel - DevLog

Outlawed Steel

Short article about the development of Outlawed Steel, more specifically, the showcase of some 3D modeling we are curretnyl working on.

Iron Valiant Progress Update #2
IRON VALIANT

Iron Valiant Progress Update #2

IRON VALIANT

Current progress on Iron Valiant's Development - Art updates, Animation updates, Programming updates. Gameplay update to come soon!

Far From Sight Devlog #5| Early Implementations
Far From Sight

Far From Sight Devlog #5| Early Implementations

Far From Sight

This week we are here to share some early implementations made in unreal engine 5!

DevLog #5: Slow and steady wins the race!
Dev In The Room

DevLog #5: Slow and steady wins the race!

Dev In The Room

Today's post talks about the status of our project, including a small overview in what's to come.

National Farm Devblog #10 - Main Building Model
National Farm

National Farm Devblog #10 - Main Building Model

National Farm

In this devblog we showcase our current modelling process on the main building.

Citizen Pain | Gate leading to the upper city | Devlog 24/05/2024
Citizen Pain | First-Person Action Prototype

Citizen Pain | Gate leading to the upper city | Devlog 24/05/2024

Citizen Pain | First-Person Action Prototype

I am continuing to add 3d models, I placed the gate with stairs leading to the upper part of the city and a square with a fountain.

New Jefferies Project Trailer - Game Preview
Jefferies Project

New Jefferies Project Trailer - Game Preview

Jefferies Project

This new video game concept will combine the freedom of a sandbox game with the immersion of Virtual Reality (VR) or first-person to create a compelling...

#06 Búzio Devlog
Búzio

#06 Búzio Devlog

Búzio

In this article, we will show the work in progress of our 3D Character.

Jumpy Jumptime - Free Steam Keys!
Jumpy Jumptime

Jumpy Jumptime - Free Steam Keys!

Jumpy Jumptime 2 comments

As a thank you, I am now giving the IndieDB community free Steam keys for Jumpy Jumptime. Only while stocks last!

From Vampire Survivors RIP-OFF to a unique game | Devlog #2
Be My Horde

From Vampire Survivors RIP-OFF to a unique game | Devlog #2

Be My Horde

What were the main inspirations behind Be My Horde? How did the project begin? In this second video devlog, we take you back to the beginning of our upcoming...

Horizon's Mirage - New Ability Skill
Horizon's Mirage

Horizon's Mirage - New Ability Skill

Horizon's Mirage

Horizon's Mirage - Working on a new ability skill, the most powerful one in the game.

Devlog 04 - Otto's Spec-Sheet
Otto's Arv: The Apothecary

Devlog 04 - Otto's Spec-Sheet

Otto's Arv: The Apothecary

Short article about the announcement and development of the game Otto's Arv: The Apothecary, more specifically, about the Spec-sheet.

Upcoming Update: VSync, FidelityFX FSR 3 and more!
Forgotten Skies

Upcoming Update: VSync, FidelityFX FSR 3 and more!

Forgotten Skies

With the next Update, we will add some new features such as VSync, FidelityFX FSR 3 and the option to switch off Music.

From a rocket launch preparations to belt mergers and item teleporters
Revive and Prosper

From a rocket launch preparations to belt mergers and item teleporters

Revive and Prosper

In this update, I'll show you the latest gameplay video from Revive & Prosper that was supposed to be about something else and summarize the Digital Dragons...

Devlog: Let’s get that hideout going!

Devlog: Let’s get that hideout going!

News

If you played DDS1, you’ll be familiar with the base concept of the hideout and some of the mechanics. But if you haven’t played DDS1, no worries...

Crash Retrievals, Alien Tech, Bodies, And More Recovered at Cecil Hollow - Coming to Steam Next Fest
Cecil Hollow

Crash Retrievals, Alien Tech, Bodies, And More Recovered at Cecil Hollow - Coming to Steam Next Fest

Cecil Hollow

"James" makes his second appearance and solidifies himself as an important voice within the UFO Disclosure movement. In this video he tells us about some...

Devblog 9 - Windmill Development Process
Anvil Empires

Devblog 9 - Windmill Development Process

Anvil Empires

This devblog takes a closer look at the development process for the new Windmill structure.

#01 Titan Ascension Devlog - Just the beginning
Titan Ascension

#01 Titan Ascension Devlog - Just the beginning

Titan Ascension

Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!

Cod Works | Boat Model
CodWorks

Cod Works | Boat Model

CodWorks

Hello everyone we are BitterBeetleStudios and today we are here to share with you our first boat model that will be the main character of our game!

DevBlog #5 - Concept Art
Fornada D'Pancada

DevBlog #5 - Concept Art

Fornada D'Pancada

Hi everyone today we want to show you what our artist has been making...

Far From Sight Devlog #4| Game Narrative
Far From Sight

Far From Sight Devlog #4| Game Narrative

Far From Sight 1 comment

This week we are here share how we made our game narrative!

Rise Again - Endless Replayability Fest Demo Update
Rise Again

Rise Again - Endless Replayability Fest Demo Update

Rise Again

Rise Again at the Endless Replayability Fest! Play new Demo version...

National Farm Devblog #9 - Map Color Concept Art
National Farm

National Farm Devblog #9 - Map Color Concept Art

National Farm

In this devblog we showcase the Color Studies done about our map concept art.

Jumpy Jumptime Now On Steam!
Jumpy Jumptime

Jumpy Jumptime Now On Steam!

Jumpy Jumptime 1 comment

After a long preparation and waiting period, Jumpy Jumptime is now officially available on Steam!

#05 Búzio Devlog
Búzio

#05 Búzio Devlog

Búzio

In this article, we will show our Game's Logo Studies.

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!
Outliver: Tribulation

Outliver: Tribulation | Dev update 18 | 10 New Languages Added!

Outliver: Tribulation

In this Update, we added multiple language support to the game and also made it easy for new gamers to access these language options.