World of Vasnar is a dark fantasy mod with a mixed 18th century gothic ashtetic inspired by the artworks and lore from settings such as Innistrad, Bloodborne, Greedfall and classic gothic tales.
The mod base is Hispania 1200: Reconquista.

Main features:
-Base features from Hispania 1200;
-Custom map with 9 playable factions and several unplayable ones;
-Play as either a human or a vampire;
-Simple magic system mostly based on retextured throwing items with some custom effects, like summoning;
-7 Custom Quests (to be expanded in the future);
-Pre-Battle Orders and Deployment;
-Mercenary Camps.

Factions:

-Church of the Three;
-Republic of Bruvik;
-County Nelia;
-County Kregan;
-County Stygia;
-Vampire Houses;
-Union of Ebenhof;
-Archduchy of Weldhauf;
-Strumheif Enclaves;
-Realm of Proekylov


This mod is the result of several years of hard work and was only made possible thanks to the many helpful people and guide in the taleworlds forums, so a huge thank you to them.

Please note that the current version is still in beta and while the campaign should be fully playable without issues, balance and other features are still work in progress and will be expanded in the future.

CREDITS:
Hispania 1200 team for Hispania 1200 (used as the mod base)

-Del, WAR , Marshal,Nameless Warrior and Warsword Conquest at large: Some sounds and assets from Warsword Conquest (with permission).
-ArchdukeOvHell: ArchieDuke's Sci-Fi/Fantasy OSP, ArchieDuke's Dieselpunk OSP, some assets from Imperial Age and Age of Sword and Sorcery (with permission).
-Snowbird Studios: WF&S models (with permission).
-TLD Team for The Last Days of the Third Age of Middle-Earth.
-fladin for Tohlobaria.
-DrTomas: Twilight of The Sun King OSP.
-Shredzorz for Age of False Innocence and 15th century weapon OSP.
-xenoargh: Some assets and scripts from Blood and Steel.
-Mark7 and the CWE team: CWE Osp.
-Blood & Iron team: Ultimate 19th Century Victorian Era Pack.
-Narf of Picklestink: Plate Armour Pack, Man-at-Arms pack and Russian Armors OSPs.
-Maroon and the Full Invasion team: Medieval Armors, Horses and Helmets LSP.
-Dariel: Sword and Planet OSP.
--IYI-O-R-T-_ : Steampunk Costumes OSP.
-Willhelm : Ultimate 17th Century Pack.
-Lucas_the_Benevolent for his weapons packs.
-Mirathei: Magic Mod: Curtain of Fire.
-Mr. Dave: tricorne from bob's armory.
-cwr: scrpits from Bones of Ragnvald
-Efe Karacar and the Vyrn team: some assets from Vyrn.
-Spak: Spak Items OSP.
-Baraban: 15th Century 'Englyshe' Plate Armour Pack.
-Brego: Gondor Armor OSP.
-Furok: Assets from Grim Age.
- Iboltax - Adeline - Waswar : Virake's Male and Female Face Replacer Compilation
-Dare2Die: Full Invasion Horses Project.
-Barf: Burgonet, Skeletons, and Elven Gear assets.
-dejawolf: medieval helmets pack.
-cow7488: Tournament and Maximilian Armour Retextures.
-Broken_one: 16th century plate armor.
-ADamnSexyName: Swadian Armoury.
-Count of Flanders: Assets from his retexturing Guild.
-Seek n Destroy: Mercenary Camps of Calradia (additional code by Crossbow Pig)
-LosCabadrin: Pre-Battle Orders and Deployment Kit
-Dalion: Dark Souls Reference Pack
-CDProjectRed: A couple helmets and hair from the Witcher.
-Somebody: tf_guarantee_polearm code.
-The_Idiot: Some assets from TLD Film Edition.
-BrustwarzenLenny : TES4-OSP-Weapon
-russian Game of Thrones mod
-Kentucky 『 HEIGUI 』 James : Sayazin
-tf: topfhelm_itempack
-Fredelios: Fred's Combined Armours
-mortal: Mortal Women Sound Pack
-Ohagi-junT : OhagiArmorsPack
-fede.caprari: French Revolutionary Soldier Uniform
-pino69: Pino Armor Pack
-Jan Tuma: Sturmhaube helmets
-Kovas: Teutonic and Lithuanian Items.
-Jezze : BNL Eighty Years of War
-Adorno: Historic Castles Project - the British Isles
-Jaakko: Church and and Bridge pieces, Late Medieval Italian Props.
-lconracl: Pegasus Armory
-Mackie and xenoargh: Mackie's Weapons Pack
-thick1988: Historic Lord Project vol 2
-Llew2: Flintlock Firearms OSP
-DoDoCat for allowing me to use some assets from his mod WFaS Enhanced Edition;
-tcwjm for the griffin model;
-Dalion for Dark Souls Reference Pack;
-Floris mod: Landowners and Moneylenders code;
-printable_models: tricorn hat;
-Geoffrey Ashe: bribable bandits code;
-Keedo420: day-night perks;
-bogmir: fantasy_armor_set;
-Noooxy: Noooxy_OSP_medieval_asset_pack;
-Mackie and xenoargh: Mackie's Weapons Pack;
-thick1988: Historic Lord Project vol 2-Llew2: Flintlock Firearms OSP;
-Yamabusi: Battlefield Priests for Calradia;
-Lord Jamestown: Colored Fur Coats;
-XMQC123: a couple models from "Puzzling World";
-MoB_Griff and Iceqatius + TrollGame,Men of Borr,MarkQuinn and Sedeslav : Griff and Iceqatius Bannerpack (LSP);
-Various author for the scenes from Q3 2019 - Singleplayer Castle Siege Scenes (gokiller, Andzi Proxy, SageMcQuincy, Dark_Hamlet, Profy, SageMcQuincy, Mauromagno, Akathir, BeefBacon, Suspicious_Man)
-Mortis OSP (Probably not the original name, but an old russian osp which seems now lost to time as I cannot find any trace of this. If anyone knows the name, please let me know)
-The whole warband modding community for the many, well-detailed tutorials on talewords forums without which I would not have been able to create this mod.

-Kingsquester, Nox Well, Sir Daniel, Northwind, Gallienus, Deadkiller, CptnSt0rmF1re; beta testers.

-Northwind: Quest and dialogue writing

Music credits:
Derek & Brandon Fiechter
Robert Russel.
Main Menu theme by Adrian von Ziegler.

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RSS Articles

F.A.Q.

Feature 4 comments

F.A.Q.

Q) 18th century uniforms and tricorn hats mixed with medieval armors and weapons? What kind of horror is this?
A) The mod asthetics are very much inspired from the various Innistrad sets from the Magic: the Gathering franchise, where humans look pretty much like that. Don't think too much about historical accuracy, this is a fantasy mod after all.

Q) Why is this a beta?
A) Because not everything i wanted to include is in. The campaign should be fully playable, but some things are still very much work in progress and will be completed in future updates. Balance is also in need of a lot of tweaking as well as stability.

Q) Are there any custom quests or any another similar features?
A) At the moment there are three quests, 2 avaible trough speaking to the cleric in devilthorn lodge, north-east of the map, and the other one avaible trough the discovery of an hidden location. Previous private version had more quests but for now they have been removed for polishing. So expect an update in the coming months to add them back.

Q) Is the "magic" just glowing throwing items?
A) Mostly yes, tough some have special effects; some vampire spells restore hp, many summon creatures and fire balls do Aoe damage. (Note: NPCs have modified versions of the spells, with less summons and no hp restoration)

Q) How do I obtain these "magic" items?
A) You can buy them from various places: Holy spells from the wayshrine, vampiric and necromantic spells from the vampire tower. From here you can also hire spellcasters.

Q) In the troop trees I see troop "X" which I cannot seem to be able to recruit normally. How do I obtain them?
A) Most of the shown troops can be obtained one way or the other. Currently, only banner bearers and a few others cannot be recruited normally and must instead be rescued from prisoners.

Q) Can I join a minor faction?
A) Demon worshipers are joinable trough a small quest, undead will be passive if you play as a vampire or start as a ghoulcaller apprentice. The rest are hostile and not meant to be joined (tough you can help them in battle if you wish)

Q) Can I play as a zombie or a skeleton?
A) No, and not planned to.

Q) My undead always die.
A) Undead are set to always fall dead so if you are planning to use them a lot don't bother too much with medical skills. This however doesn't mean that such skills are useless for evil characters, as you can still assemble a decently sized human host trough vampire servants, demon worshipers, outlaws and necromancers.

Q) I chose a vampire but my character looks like a human.
A) Vampires (both male and females) aren't actually new races, but just skins. So just keep chaning skin until you find the vampire ones (4 for males, 2 for females)

Q) I play as a vampire and everyone hates me!
A) Vampires are not liked by the people of Vasnar so thread carefuly. At the beginning the only safe havens are the vampire holds and the coastline of Nelia, the only human faction neutral to your kin. Take however note that the many undead parties travelling around the place are allied to you. If instead you chose to start as a vampire outcast, then tough luck. Those are meant to be a sort of challenge mode.

Q) Is there freelancer?
A) Yes.

Q) Can you increase the battle size?
A) I prefer to keep it vanilla, but there is a tool called "Warband Battle Size Changer" that allows you to increase those numbers. However this might increase crashes so you use at your own risk.

Q) After a while of playing all my textures turn black!
A1) That is unfortunately a sign of warband's age and it's limited memory. I tried to do as much as possible to optimize but this problem is still pretty frequent. It should only happen after long battles and sieges, so my suggestion, is to immediately save after each of this events and restart the game. This should fix this untile the next big battle. (If you use cheats, using the search item function is almost guarantee to make this happen)
A2) Newer computers seem to suffer from this problem much more than older ones. I have noted that while my old potato pc from 2011 could run mods for hours without issue, my newer machine from last year has instead tons of issues with black textures every half an hour or so.

A3) Lowering texture resolution (even to half or lower), forcing single threading in the launcher and disabling ragdolls could help in reducing crashes.

Q) I found a bug!
A) Feel free to post it in the comments so I can take a look.

Q) "X" is op! "Y" is too weak!
A) The mod is in beta for a reason. You are guarantee to find weird stats and the like, so report them to me.

Q) I don't like the music!
A) I might release an addon to replace the music with natural ambience tracks. For now either disable it ingame or replace the files inside the mods music folder with tracks of your choosing.

Q) Hey, I have this cool idea, can I share it with you?
A) Be my guest. While I may not add it, i'll make sure to take a loot at all comments.

Q) Will you make a discord for the mod?
A) An unofficial discord server for both Vasnar and Struggle for the Iliac Bay has been made: Discord.gg

Q) Will you port the mod to steam?
A) I tried various times to port it to steam but each time I get an error and all the solutions I tried did not work. So, unless someone else wants to port it to steam, for the time being it will remain here.


World of Vasnar v.1.0 changelog

World of Vasnar v.1.0 changelog

News 8 comments

Main changelog for the newest update of World of Vasnar.

World of Vasnar - Beta 0.99 Changelog

World of Vasnar - Beta 0.99 Changelog

News

Changelog for the version 0.99 of World of Vasnar.

World of Vasnar - Beta 0.95 Changelog

World of Vasnar - Beta 0.95 Changelog

News

Changelog for the new World of Vasnar mod updated, beta 0.95.

RSS Files
World of Vasnar - PBOD and Formations addon

World of Vasnar - PBOD and Formations addon

Patch 4 comments

An addon readding the PBOD and Formation mod to world of Vasnar.

World of Vasnar 1.0

World of Vasnar 1.0

Full Version

New version of the World of Vasnar mod. Please refer to the main article for the changelog.

Vasnar Hotfix 1

Vasnar Hotfix 1

Patch 3 comments

First hotfix for World of Vasnar version 1.0 including mostly fixes but also some minor changes.

World of Vasnar - Companion Spreadsheet

World of Vasnar - Companion Spreadsheet

Other

Spreadsheet containing informations regarding the mod companions.

World of Vasnar 0.99  - New firing animations

World of Vasnar 0.99 - New firing animations

Patch

An optional file changing the firing animation for Muskets so that it looks a bit better. No need to install if you are fine with the current animations...

Less Parties Optional Addon

Less Parties Optional Addon

Patch

An optional addon reducing the number of minor faction parties/bandits on the map

Post comment Comments  (0 - 10 of 682)
Poltervoltaire
Poltervoltaire - - 8 comments

Hello creator! I've been playing Warband since rougly 2012. Ever since I played mainly native until I found out mods. Even though I found mods long ago I only found your mod recently. Already commented few times today regarding questions and bugs. Generally it was the first time in my gaming history that a mod made me make account on this website. I am giant fantasy freak, let alone dark fantasy and this mod just got me totally involved, like I was playing warband 2.0. What I just wanted to say I guess is that I am proud of you for such work, specially after looking at comments from present and past and I just want you to feel aprecciated because you are doing mighty work. Please never give up.

My only suggestion when writing this post would be - more custom locations! Feels like theres never enough of those in fantasy world building. Always welcome sight when you travel through vast land and find some "ancient" locatiom all of sudden filled with some unique items.

Don't look at that though as if i was complaining there isn't enough custom locations, no. I think there's plenty and cool. I just think they are really cool addition for people who prioritize role play runs of the game. They allow for immersion with NPCs and the world. Of course not everyone plays for role play aspect but.. Still.

Best wishes and sorry for mistskes. Writing from phone late at night.

Post scriptum: I love how much you interact with the audience. So much free time put into this. It is lovely.

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Ryndill_Blackfyre Creator
Ryndill_Blackfyre - - 909 comments

Thank you very much for your words. I assure you that what I'm doing for next update is trying to flesh out each region with custom locations both in the sense of dungeons and quests but also of scenese for towns/castles (which are now mostly just base Hispania 1200 scenes) so your wish will be granted.

This will take a while however. But if you want to play something else I made you are more than welcome to play my other mod as all opinions are welcome. Even tough it's more generic in asthetic I think it is still very enjoable

Reply Good karma+1 vote
Poltervoltaire
Poltervoltaire - - 8 comments

Bug I found: If you find the lich and decide to kill him, his minions turn against him and kill them for you. It's small bug but very funny

Edit. upon entering mausoleum paladins are killing each other lmao

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Ryndill_Blackfyre Creator
Ryndill_Blackfyre - - 909 comments

First is a known issue. Second you mean the mausoleum where you have to retrive the corpse?

Reply Good karma+2 votes
Poltervoltaire
Poltervoltaire - - 8 comments

Yes, indeed

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Ryndill_Blackfyre Creator
Ryndill_Blackfyre - - 909 comments

Thank you. The scene also needs to be redone since it's just ported from my other mod.

Reply Good karma+2 votes
Poltervoltaire
Poltervoltaire - - 8 comments

Is it possible to change color of player faction? After creating a kingdom, although there is change faction colors option in the camp menu, the player faction isn't there to choose from. Reloading the game didn't change anything.

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Ryndill_Blackfyre Creator
Ryndill_Blackfyre - - 909 comments

Can probably be added

Reply Good karma+1 vote
Poltervoltaire
Poltervoltaire - - 8 comments

Thanks. If I may have another suggestion
Upon becoming a lich if you're a human, the churches around the world shun you and tell you to go away since you turned away from the faith in the three. However, the blood priestess in vampire towar still calls you "feeble human" and also tells you to go away. Would be cool - if possible, if she "changed his mind" and started talking to a player upon becoming lich.

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Ryndill_Blackfyre Creator
Ryndill_Blackfyre - - 909 comments

I'm not sure if I had a reason hwy the blood priestess would not talk to you as a lich but since I cannot remember why I'll chnage it so you can buy her times. Maybe with a couple limitations as vampires are not allowed to become liches. We'll see

Reply Good karma+1 vote
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