First-person action game, project codename is Citizen Pain.

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Using Possession Ability the player can take possession and control enemies. Enemies will attack possessed enemies, so we should be careful of other enemies around. I’ll have to keep working on many of the enemies’ animations, during Possession these come out a bit broken.


Citizen Pain | Enemies will attack possessed enemies | Devlog 06/05/2024 - IndieDB

Citizen Pain | Block the enemy’s attack | Devlog 05/05/2024

Citizen Pain | Block the enemy’s attack | Devlog 05/05/2024

News

Often the best strategy is to block the enemy’s attack.

Citizen Pain | Heavy attack: higher damage but slower startup | Devlog 04/05/2024

Citizen Pain | Heavy attack: higher damage but slower startup | Devlog 04/05/2024

News

The heavy attack does a lot of damage but the startup is slower than a light attack.

Citizen Pain | Fight against Soldier enemy | Devlog 02/05/2024

Citizen Pain | Fight against Soldier enemy | Devlog 02/05/2024

News 1 comment

Fight against Soldier enemy. Destructibles can restrict player movement.

Citizen Pain | Castle walls greybox | Devlog 01/05/2024

Citizen Pain | Castle walls greybox | Devlog 01/05/2024

News

Continuing the level design of the castle greybox.

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stray-shadow
stray-shadow - - 43 comments

This is looking really promising and I know it's a working title but I love the games name!

Reply Good karma Bad karma+2 votes
ordnas006 Creator
ordnas006 - - 6 comments

Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)

Reply Good karma+2 votes
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