Finally after a decade Go-Mod is back in action, recreated from scratch using modern modding tools, Go-Mod Reborn brings you an improved experience and better possibilities with variety of new content, Please note that this remake is being developed by a team outside of the original Go-Mod developers, We are continuing with affection and love the Fitasmod/HLMODER project
Go-Mod Reborn has just been moved from Golden Source (the original half-life engine) to Xash3D FWGS.
The reason is because I get tired of the golden source limitations and that people complain about the same problems related to disabling and enabling the npcs, because here in Xash3D you will no longer have problems with the precache limit and you can have everything enabled, being a radical and very significant change, therefore I will not release more updates for Golden source.
Download Xash3D FWGS right here following the specifications of your device: Github.com
if you don't know how to install Xash3D FWGS look for a tutorial on youtube, i should also mention that it is already compatible with android and is completely crosspatform, I assumed that it would work for android but I was wrong. I investigated more about the engine and it turns out that I have to make a separate compilation to make it run on android, sorry for the inconvenience!
1) Q.Why I get kicked when i create an game in any mapA. This happens because the game is exceeding the precache limit of 512, you probably have activated too many NPCS in the Game section, you should disable and enable the ones that you are going to actually use in the game because you cannot have them all enabled, keep in mind that You must create a new game twice so that the precaches are updated and you can play normally,VERY IMPORTANT NOTE: due to a bug in the engine if you exceed the precache limit the first game you create when you open the mod and it kicks you to the menu, this will become persistent and no matter how many times you enable or disable things it will kick you to the menu, so that you should close the game and reopen it and try that the first game that you create the game does not kick you to the menu
-Solved on Xash
2) Q. The game won't open or you get an error like this: "could not load library client.dll"A. This happens because you are playing in a Non-Steam, Won or Xash version, I do not support any of these versions, the mod is designed to work in the game purchased from steam
-Actually only supported on Xash3D FWGS
3) Q. Are you going to add/re-add weapons from Counter Strike 1.6?
A. No, as I said above, I'm not going to do it, the reason is simple: why add so many pistols, submachine guns with functions that are already by the rest of the HL vanilla weapons and opossing force
4) Q. how do i install the mod?
A. Watch this Tutorial Video Very well done by E Productions:
- IMPORTANT NOTE -
SINCE THE 2.9 VERSION NOW GO-MOD REBORN REQUIRE OPOSSING FORCE FOLDER, SO ADD HIS FOLDER
"gearbox" IN YOUR XASH FOLDER FOR THE CORRECT WORK, IF YOU DONT HAVE THE "gearbox" FOLDER
MAKE SURE YOU HAVE INSTALLED OPOSSING FORCE ON YOUR STEAM
RECOMMENDATION: create an shortcut and in target write -game gomodrb -console looking like this example: xash3d.exe" -game gomodrb -console, apply and save changes, now you have an shortcut direct to the mod with console unlocked!
5) Q. The mouse is invisible in the mod menus as well as in the MOTD (vgui menus)
A. go to mouse settings in options and disable "Mouse Raw Input"
Chernobyl_Luck
a1batross
Bacontsu
DaKashi
LIL-PIF
BlueNightHawk
Nebrine
HLMODER
RangerC
Solokiller
ConTraZ_VII
Admer456
iMaid 0w0
FreeSlave
Extended Team
TWHL Community
User47
Metre
Romka
Hoaxer
AlekZanDer
siXMan
B-to480
Sven-Coop
Freeze (Shaft Devs)
Dmitriy-Bars
Eye of the Aist
.:SNap:.
LuaLauncher
RaraCerberus
TheFarcy
Vasia95
Lesovoz
Zangetsu_0102
Original Go-Mod ModDB Page
Half-Life: Opossing Force Updated of solokiller Github
Half-Life: Updated of solokiller Github
Half-Life: Extended Github
Half-Life: Extended ModDB Page
Half-Life: Featureful Github
Half-Life: Decay pc port Github
Here I will leave information about the first initial version and a couple of tutorials on how to correctly handle this mod.
Update with improvements in general and added sort of hl 25th features!
an update of cleaning in assets and adjusts witouth content features
Small update with bugfixes and an IMPORTANT issue fixed about menu
Update 2.8 that make minimal changes before the giant update that is coming on 3.0
update 2.7 with new create game ui and internal important changes
Big Update with reworks in the xash3D UI, making Go-Mod Reborn his own feel!
do i need to install all the versions or just th elatest one as i can see that the size differs from one to another please tell me i cant understand
just the latest file v2.9.2 is the files you'd want
This comment is currently awaiting admin approval, join now to view.
tasteless garbage.
Also the one imposing - is you.
man this is such a good mod I wish I could find out how to use it with a video from a channel that isn't terminated
Is the mod still being made ?
This comment is currently awaiting admin approval, join now to view.
Hello developers of this mod, I would like you to add such a feature as "Random Weapons for Grunts opfor" in the mod. I would also like to see a function for the soundtrack in the game, add your own soundtracks, and that soundtracks from the games were added: Half life 1, Half life Opposing Force. It would be very awesome if it were in the game.
It's works on Steam version of Half-Life 1? (Not Xash3D)
Half-Life Unified SDK has been released!
Github.com