A base mod for Source 2013 which expands and improves the toolset available to modders, augmenting other maps and mods for development purposes. It contains new logic entities, new I/O and keyvalues, a custom implementation of VScript, custom shaders, countless fixes, and enhanced FGDs all in one single package. Mappers would create their maps based off of this mod and larger mods with their own unique changes would draw from Mapbase's code and assets.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS logic_datadesc_accessor (view original)
logic_datadesc_accessor
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Mapbase is supposed to help reduce the number of hacks and workarounds mappers have to use to do something simple, but logic_datadesc_accessor pretty much kicks eccentric map logic into maximum overdrive.

logic_datadesc_accessor has the ability to read or change any value in any entity's data description, which is normally used to save variables and mark I/O/KV. It's not supposed to be used for normal mapping operations and it can be *extremely* dangerous, but it is also *extremely* capable with how much power it unlocks over entities. Expect intentional limits on this entity when the MP port comes around.