Numerous bug fixes and lighting corrections, general code cleanup, and the addition of directional "eave" lighting.
In addition to minor bug fixes, this version includes directional lighting for moving platforms (doors and lifts) and non-lightbox windows. The latter...
This version includes "fuzzy" directional lighting for lightboxes ("windows" with texture lighting) and minor bug fixes. The modified lighting should...
This now works with bmplus_textures or SBrightmaps. The latter is in Brutal Doom already and so doesn't need to be added. Since the regex engine is written...
Several critical bug fixes, light size and placement based on brightmaps (placement not adjusted for two-sided unpegged textures yet), more light and...
This is mostly bug fixes, and some of those date back to original Relighting code. These include refactoring how patch files are read, correcting colors...
Improved performance, improved shadow alignment and sprite lighting, HSV parameters added to lighting routines
Many bug fixes and light optimizations for improved performance. Adds "bias lighting" to reduce sharp sector contrast used to simulate shadows.
Update that includes more dynamic lights, shading adding to lights, and bug fixes and code cleanup.
Initial alpha release. Compatible with flashlight plus plus. Recommend running with bmplus_textures or Sbrightmaps.