DMMPE - Tweaked
Full Version 2 commentsThis is the good ol' Doom's Mod Merge: Preacher Edition along with some personal tweaks. Feature list: -Save corruption bug fixed -SoC HUD restored -Artifact...
This is a reupload of Doom's Mod Merge: Preacher Edition but with my own personal tweaks to make things more fun
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This is the good ol' Doom's Mod Merge: Preacher Edition along with some personal tweaks. Feature list: -Save corruption bug fixed -SoC HUD restored -Artifact...
Based mainly on ZRP v1.07 R5RC + Custom Gameplay Tweaks.
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This mod is very stable. I played for a whole three in-game days without a single corrupted save. For comparison, my two playthroughs of DMM: Anon Edition both ended in a corrupted save and I only played for an in-game day or two.
I only experienced one crash while playing, something related to the render .dll files. I think it had something to do with AtmosFear. It was not a big deal. I just relaunched the game and it worked fine.
I did notice one strange thing, the ground texture in the northern part of the power plant is glitched. A huge piece of the ground is pitch black. That was the only bug in this mod I encountered.
Good work on this, UberMedic!
Thank you. As for that last thing, im not aware of it since i rarely go to CNPP. Probably faulty texture (?) so try experimenting finding which texture is it and remove it, game should use the default one then.
I think it's definitely a faulty texture, probably from the texture pack the original DMM:PE uses.