Expanded Americas 3.3
Full Versionthis the latest version of the mod has done by eothese long ago.
A FRIENDLY REMINDER:I AM NOT THE CREATOR OF THE MOD MERELY THE UPLOADER,DO NOT ASK FOR UPDATES OR BUG FIXES AS I LACK THE CAPACITY TO DO SO!Expanded Americas is an improved version of the Vanilla Medieval 2 game with a larger more accurate America's and an accelerated start point. The emphasis of the mod is more on making the campaign challenging and fun than historical accuracy,in other words it has factions from the kingdoms campaigns playable plus americas are reachable from the start and also has gunpowder units at the start! Mod Features 26 Playable Factions More provinces added to the existing Vanilla Map. 2 turns per year from 1350 to 1535 Gunpowder available from the start. Any ship can cross the Atlantic, no need to wait for the 'world is round' event. Antioch and Kingdom of Jerusalem added as emergent factions. Aztecs, Apachean, Inca, Mongols, Ireland, Teutonic Order, Lithuania, Norway and Papal States added to the grand campaign as playable.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
ATTENTION!!! ВНИМАНИЕ!!! ACHTUNG!!! Patch 1.5.1 release + beta 1.6!!! Rage of Dark Gods. Battle for the Empire Total War (Former "Call of Warhammer...
Hyrule: Total War is a conversion for Medieval 2: Total War. A vast majority of the iconic races from the Zelda universe have been represented as armies...
Based on Secession Civil War campaign mod v1.2 by Obeseian Starting in early 1861
Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting...
A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units...
A mod of a mod THERA but with new.. most things!!! THERA is: Romans, Knights, Pirates, Orcs, Vikings, Reptiles, Samurai, Pike and Shot, Gunpowder, Monsters...
This comment is currently awaiting admin approval, join now to view.
So Best tinkering with this mod, its a great concept but the issues I faced:its weird Seeing Kings that were not alive 1350 & had been dead for over 300 years...thats minor, but When or if you go into tactical Map mode: The UI & functions in it are broken, I could See the General & one unit..was just white bakground over it all, so Tacital Map is pointless then..to get to the Gunpowder & Pike Generation:Spoilrs"have to use the console commands to fix it from the Early Medv Generation". unless you wanna waste 10-15 turns or more to fix your fleets & Army Roster to fit the 1350 standards. Map is Slightly exetended and its not to shaby, but it does feel like the AI will be Struggling..while you the Human can get the guns & all..they might still run around like 1066 with William the Conq & Philip Capet...^^ Overall rating for this mod is 6 out 10.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.