Source
CommercialThe Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
APE (Another Portal Engine) Tech is a 3D game engine, being developed by Mark "hogsy" Sowden , for game jams and prototyping.
It is not currently ready for production use!
The philosophy behind this engine would probably be considered NIH syndrome, as the engine avoids many third-party libraries to ensure a lightweight design (despite not necessarily being the more optimal approach) and aims for a different approach to other engines out there.
The thought process behind this is as follows...
That all being said, APE Tech is not recommended for use in your own projects, as this is not intended as a professional grade engine, but instead just something that's easy to throw things at and modify. It's also worth adding that it's being developed primarily for fun.
Below is a list of games that have used this engine.
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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
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Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...