Gothic II - The Night of the Raven
Role PlayingThe magical barrier sealing the mine valley of Khorinis has been opened, and the prisoners and rogues once held inside have teemed out into the countryside...
The Thaumaturge is an isometric, story-rich RPG with a unique take on turn-based combat, character development features, and investigation mechanics, facing you with morally ambiguous choices – set in a world teeming with mysterious powers and strange ethereal beings called Salutors.
The year is 1905. Warsaw lives under the yoke of imperial Russian tsardom. Its inhabitants constitute a diverse group of different ancestries, views, and beliefs with often conflicting interests: Russian soldiers, Jewish merchants, Polish townspeople, and more. Despite the circumstances, the city is a buzzing metropolis, where one can attend a breathtaking party with the high society, and later get robbed in one of the dark alleys of the Praga district. A city of great hopes and dreams on one hand and dark desires on the other.
A thaumaturge bears both a gift and a burden at the same time. This parallel holds true for Wiktor Szulski, the game’s titular protagonist, who is drawn back to the tumultuous streets of 20th-century Warsaw by family matters. The gift of thaumaturgy is intertwined with family legacy, passed down through one's ancestors. This mystical inheritance significantly shapes Wiktor’s life journey tied around a pursuit of unearthly entities and their hosts. As only a thaumaturge can tame these ethereal entities - known to a select few as Salutors - utilizing their mystical abilities to discover secrets hidden within the human soul and speak to the Darkness, no one understands quite like Wiktor how everyone suffers their own demons.
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