Adds Thomas Macabee from the Dark Crusade campaign to the Necron race.

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d07m04y2024, slight update, Pariah faction implementation massively simplified, Necron faction building system modified to prevent building on top of incomplete structures.

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True Necron mod [DarkCrusade]
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Ezarik Author
Ezarik - - 251 comments

Might be another mini update to this some time next month

So far (when it's ready / gets uploaded) the next new version should contain 1. the Pariah faction using their auxiliary troops (squad leaders) when played by the ai (kind-of working since yesterday). The campaign mission for the pariah stronghold should (hopefully) now have them use those auxiliary troops too (still need to test it), 2. an extra troop "Techno Zombies" (these add as leader auxiliaries for the Pariah's Attack scarabs, their armour piercing values are "reversed" with regards to troops/buildings , the zombies can't harm 'building_high' armour, but unlike attack scarabs they can effectively swarm commanders.
3. The next version should also have a new system for creating the Pariah Reeve(secondary commander) and possibly for the Centaur auxiliary too, Another new unit "Way Carver" will probably be added as well (and probably an auxiliary leader for the builder scarabs too)

4. I'm thinking of slightly re-doing the New Necron's current tech system, (probably a different secondary Fleet link for tier 3, replacing the way the obelisk currently works, adding a C'tan shard to the obelisk , some working Locust (and Heavy Locust) Destroyers (with new models and a new model for the Orphadean White), , and maybe I'll see about re-adding generators in some form (I'll try and get their versions of the other artefacts working too (especially their tabletop style Veil of Darkness [think of this one as working more like pools of deep-striking fog that jump the necron lord and some your troops to another part of the battlefield, rather than being a stealth field])
(I'm also going to try and get the other strongholds working for Necrons, and try to add 1 new territory to the MetaMap in between the Necron and chaos strongholds) (the new Necron stronghold will have to wait a little while longer, but I might try to adapt something from the necron mission in winter assault onto a far more labyrinthine battleground (with more necron units showing up) as a placeholder if it works)

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