OMD2 is a fantastic little indie arcade Ultima Underworld-lite Roguelite that comes abruptly to an end. No extra difficulty modes, no post-game content. Additionally, after you've played the game once, returning later doesn't prove particularly challenging at all after learning the nuances and bypassing the trial & error phase that any game presents. This mod is a simple yet transformative alteration of the game to keep it engaging for replays and well into the future. It will test both your knowledge of the game as well as your general action-RPG skill and decision-making. It's not all hard and scary though! Numerous perks, items & classes are improved for better balance and more interesting choices. Level design generation is more varied. A few bugs are fixed. Lastly, there is now post-game content in the form of unlockables for each class you beat the game with.

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New Ranger Class
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Description

Redesigned the overpowered Ranger class. Originally the class gave you infinite ammo with bows, and it wasn't fun, impeding on the resource management of energy use, crystals, bombs, the need to utilize a complete arsenal etc. Now:

-Halved energy consumption per bow shot over other classes.
-Doesn't have a movement penalty when drawing the arrow like other classes.
-Dash into enemies or objects to damage them.
-An additional +5 starting max energy needed in the absence of infinite energy bows.

No longer an infinite ammo boring OP class. The dashing damage feature is integral to fixing the problem of not being able to break open boxes and props etc without having to change to a melee weapon constantly in the absence of infinite ammo, and should simply make the class more fun & unique.