Boggy Region United v1.31
DemoThe wad is shelved. I gotta go and try to make some maps. Boggy Region United contains both Secret and Curse of BR wads. Now Curse of Boggy Region comes...
Russian sequel to The Plutonia Experiment made on full Doom engine's abilities. (This stuff all's made for Vanilla: Bridges, slidin' drs, smashin' walls, water splashes, moving crates, light effects ala hexen, mist rendering(This was removed of ugly colour mappin'), switches stickin on walls ) RUNNING ON: (G)Zdoom (any), Chocolate Doom.
NOT COMPATIBLE WITH: All DOS ports(such as boom, doom1.9)
The Plutonia 3 divides into Vanilla ver and Zdoom ver.
Zdoom version:
Contains 73 doom format maps, runnin' on zdoom. Use Untextured Automap (map27,29 do crash)
Monsters count is very low in starting of episodes.
Vanilla version:
32 level megawad done in Plutonia 3 Style.
Base iwad must be PLUTONIA.WAD !
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The wad is shelved. I gotta go and try to make some maps. Boggy Region United contains both Secret and Curse of BR wads. Now Curse of Boggy Region comes...
Plutonia 3 made for (G)Zdoom and Chocolate Doom Can run as iwad. Now contains 23 maps.
This Zip contains the Doom white fog colormap. You can use it: Vanilla DOOM: Place it in WAD as colormap BOOM ports: Place it between C_START and C_END...
Plutonia3 Wad File.Now contains 54 levels in Five episodes: From Slimy Grounds, From Hell Grounds, To Surface, What's next, To Hell again.
In this wad for doom you are a marine who crashed in the middle of an infested military complex. Your friend being not as lucky to survive, has dropped...
Make Painkiller great again! Weapon / Monster pack from Painkiller and Killing Floor 2. «Painkiller: Mutilator» © 2020-2022 by [Kill.Murphy]
The wad is shelved due to some changes in my mapping style lol
You know you're using PLUTONIA.WAD assets, right?
Wish it were for Doom 2...Sorry!