Tsardoms Fall of Constantinople 1.5 Sub-Mod: PSF, Forced Diplomacy and Dead Faction bug fix (NOT SAVEGAME COMPATIBLE)
Fall of Constantinople 1.5 Sub-Mod: PSF, Forced Diplomacy and Dead Faction bug fix
NOT SAVEGAME COMPATIBLE
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Well, here we are again! Haha. I love this mod too much to let these bugs go unfixed. It took me weeks, no, months, to finish the Spanish translation first and then the bug fixes for the mod itself. You might already know me as the one who translated Tsardoms 2.2 a year ago.
Anyway, I don't want to write too much, but I do hope my Spanish-speaking comrades enjoy the mod fully, and English speakers enjoy the mod even more with these fixes that make the mod an even better experience.
Changelog:
- Fixed the dead faction diplomacy bug. Now you can become ally of the former allies of your dead enemies.
- Complete implementation of permantent stone forts on the battle map, each completely unique according to the region they are in. Also I made them give 2 free unkeep.
- "Forced Diplomacy" mod implemented correctly. This mod allows forcing the AI to accept diplomatic terms by pressing the "?" button in the top right corner of the diplomacy scroll. This is because there are times when the AI does not function as it should in diplomacy.
- Small modifications to traits and retinues.
- Added one biography to a hussite and a epithet to King George of Podebrady.
- Added a trait to the Hungarian diplomat that allows to bribe Jan Jiskra more easily, and fixed the Hussite Captain trait that didn't have the bribe discount.
- Fixed a bug related to the background_script that made crash the mod in battle sometimes.
Please note that this is NOT SAVEGAME COMPATIBLE you will need to start a new campaign.
Instalation:
1. Copy the "data" folder and paste into the mod directory.
2. Replace all the files.
3. Done.
Any trouble, comunicate to my Discord, NachoAgios, the Tsardoms Total War forum or Tsardoms Discord.
Thank you very much to the creators of the mod for possibly creating the best historical mod ever made for Medieval II: Total War. Greetings to the entire modding team, moderators, admins, and players.
Please read the Description for installation instructions
The fix it's not save compatible and will require a new campaign.
The update works! ✌🏼
But please, can you make the Bombardieri arquebusiers recruitable from the Ragusan trading post instead of the Canoki handgunners?
Canoki handgunners are a bit useless in the 1448 campaign, there is no reason to pick them over Venetian archers and Genoese crossbowmen
is the italian heir model fixed?
no, that is not part of this submod. the list of the fixes can be found in the changelog above
This comment is currently awaiting admin approval, join now to view.
when will 1345 camp update take place?
no idea :( work has not started
Seems the "schole" building for the Roman Empire is bugged. When i click on it to build it i get a ctd. Happened to me 3 times now.