WATCH YOUR DRAGONS FIGHT ON YOUR COMMAND

Your dragons will battle on variety of adventures and dungeons. Train and upgrade them for the toughest challenges!

COLLECT AND EQUIP AMULETS

Choose from over 50 amulets to create a unique path for your dragon. Take the highest quality ones to become a real raid boss.

HATCH AND UPGRADE

Discover 30+ dragons, with some evolving into 26 unique forms and upgrade their TIER to unlock new dragon upgrades!

CHOSE YOUR PLAYSTYLE

Each dragon has a unique perk tree to suit various playstyles and counterplay enemies. Discover over 100 unique effects!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Will Roguelite feature spice it up?


The Dragonhood had a gameplay loop of constantly sending dragons on adventures where they fought 1v1 to loot rare, powerful items and battle tougher opponents to find even better items. I personally liked it, but the game lacked something that would spoil the replayability. The answer to this question turned out to be the dungeon feature (not only that, but it's a big one).

Zrzut ekranu 2024 05 21 180610


The dungeons in The Dragonhood are basically a Rougelite feature where you choose 3 dragons and send them to the dungeon. There they have the opportunity to fight subsequent opponents until the final boss, defeating which is equivalent to completing the dungeon. Dungeons consist of different fields that the player can move through using Action Points. The most popular fields are Battle, Treasure and Bridge, the last of them is left for one-way traffic (it spoils lol).

Why is it Rougelite:
- player wins the battle -> can choose one powerful upgrade
- the player loses the battle -> loses 5% of his loot
- as the player explores the dungeon, he becomes more and more powerful, but must face even more powerful enemies
- if the player's dungeon party (3 dragons of his choice + upgrades of his choice) is cooked enough, he should be able to defeat the boss and complete the dungeon
- if a player is too weak, he can always give up and lose half of his loot


obraz 2024 05 22 004404242


obraz 2024 05 22 012254874


The power-ups that players loot are passive bonuses or special dungeon perks that buff one specific dragon or the entire party under certain conditions.

sweeping


Dungeons in The Dragonhood are a very rewarding experience, both in terms of loot and fun. This is very different from the normal player experience and I believe that when a player enters a dungeon for the first time it must be a real hit of dopamine.
The Dungeons update introduced a lot of fresh and different mechanics, and I hope players can use them to build something crazy.

obraz 2024 05 22 010653015

Over the past months I have also managed to visually improve the entire game and replace the old boring scrollbar selecting adventures with this cool interactive map!

Bez nazwy

Looking forward to the June Steam Next Fest and full release in July.

Wishlist here: Wishlist!

Brand new steam capsule with overview and creation process

Brand new steam capsule with overview and creation process

News

At the end of January, I was able to hire a great artist who turned my capsule idea into a digital, strategic work of art.

The first trailer ever release!

The first trailer ever release!

News

After 10 months of development The Dragonhood gets it's very first trailer to close the 2023!

Post comment Comments
LunarShuriken
LunarShuriken - - 1,285 comments

Looks amazing!

Reply Good karma Bad karma+3 votes
ScrambledGames Creator
ScrambledGames - - 1 comments

Thank you!

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X