Some bugfixes - A new map. I suck at making organic maps, I'll probably stick to reconstructions lmao.
I'm planning a singleplayer campaign.
The PIT. A standard TDM Map, probably the first MK1 oriented map I've released with this build (Considering The Deadpool and The Portal are MK2 Stages)
- Added some aesthetic differences with the projectiles.
- Retextured both Johnny Cage and Sonya Blade (Yeah, she no longer looks like an inflatable doll)
- Fixes to Spear, it disappears if it doesn't encounter anyone after a few seconds. It no longer stays in the map for an indefinite amount of time. (Does a weird bounce but, oh well)
- The Portal, and Pit maps properly appear in the maps section. (At least for Xash)
- Don't forget to try and make your own maps I'll be expecting maps better than mine!
- The Pit needs some more eye-candy in my opinion, but looks well enough for a release.
- BugFix for Steam Version - added events folder with corresponding events.
- There's a weird bug with the steam version, at least mine, where the empty lifebar sprite appears when the Projectile is ready to launch, I can't reproduce this bug on xash or won.
If you downloaded it prior to July 12th, please re-download as it includes fixes for steam version.