A fully-featured port of the campaign of Quake II PSX for Quake II Re-release. Play through all 20 levels of the PlayStation port, remastered on the 2023 Quake II Re-release engine.
There may even be more to come! Stay tuned!
Our trailer is live! Thank you everybody who helped to make this a reality; this was a large community effort with testing and development, and I'm excited to announce the release date: October 5, 2024. The same day the game originally came out on PSX, just many many years later.
This article goes into the advanced techniques required for more complex geometry and terrain.
A small tutorial/explainer for how I ported the maps from the PSX version to PC.
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Looking forward to this mod. I have more fond memories of the PSX version than the PC version.
I was hoping Q2 PS1 version on PC for years. Amaaazing work, wow! Thank you for that hard work!
Will this have all of the levels from the PC version? I barely remember a thing of the PSX port, but I believe it was missing some maps from the PC.
The PSX UI can be modded into the game using these mods:
Moddb.com
Will it have the PSX UI and a rotating Q map with the epic "Pressure Point" song? I think you could achieve this by playing a demo file on the main menu with the rotating Q brush. The Q model is easily extractable from the PSX ISO, and it can be edited (to fix the UV) and converted to a brush.
The UI is not something we've included in part of this mod. As for the second question, it won't be at the *start* of the game, but it may be possible to find somewhere! :)
I bet sadly this means the PSX campaign isnt coming to the remaster as an update.
Oh well, I await this with glee!
You never know!
Hmmmmmmmm