This update adds UHD Widescreen Resolution support and includes the
Performance Fix Patch & Health Vial Patch
Choose Your Pre-Beta Version 1.61 or (EARLY TEST RELEASE)1.65 Location
This update adds UHD Widescreen Resolution support and includes the
Performance Fix Patch & Health Vial Patch
Resolutions range from 4:3 320x240 too 16:10 8192x5120
For the coders out there I need to get gitext set up again to update the source code on github
but the change you need to stay up to date is here in RenderSystem_init.cpp
line 556
vidmode_t r_vidModes[] = {
{ "Mode 0: 1280x720", 1280, 720 },
{ "Mode 1: 1360x768", 1360, 768 },
{ "Mode 2: 1366x768", 1366, 768 },
{ "Mode 3: 1600x900", 1600, 900 },
{ "Mode 4: 1920x1080", 1920, 1080 },
{ "Mode 5: 2560x1440", 2560, 1440 },
{ "Mode 6: 3840x2160", 3840, 2160 },
{ "Mode 7: 7680x4320", 7680, 4320 },
{ "Mode 8: 8192x4608", 8192, 4608 },
{ "Mode 9: 1280x800", 1280, 800 },
{ "Mode 10: 1600x1000", 1600, 1000 },
{ "Mode 11: 1920x1200", 1920, 1200 },
{ "Mode 12: 2560x1600", 2560, 1600 },
{ "Mode 13: 3840x2400", 3840, 2400 },
{ "Mode 14: 8192x5120", 8192, 5120 },
{ "Mode 15: 320x240", 320, 240 },
{ "Mode 16: 400x300", 400, 300 },
{ "Mode 17: 512x384", 512, 384 },
{ "Mode 18: 640x480", 640, 480 },
{ "Mode 19: 800x600", 800, 600 },
{ "Mode 20: 1024x768", 1024, 768 },
{ "Mode 21: 1152x864", 1152, 864 },
{ "Mode 22: 1280x1024", 1280, 1024 },
{ "Mode 23: 1600x1200", 1600, 1200 },
};
Mode matches values in the mainmenu.gui
good mod good job
This comment is currently awaiting admin approval, join now to view.