Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas.

In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer.

All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.

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I have good news, for DA haters, and bad news, for DA lovers:

By order of King Earnur of Gondor, Dol Amroth will return back to being a fiefdom, and obey the Stewards of Gondor, ruling in his name until the return of the king.

(Sorry EmperorOfHell and Galu, but I have to do this.)

Don't fret, Dol Amroth's generals are now part of the family tree of the Stewards. The House of Imrazor and the House of Hurin are interconnected via marriage of their sisters (Angelimir married to Steward Turgon's sister, and Denethor and Imrahil exchanging sisters via marriage); also, Dol Amroth's roster and script mechanics (like the last stand mechanic) is now under Gondorian control.

DA under Hurinionath control

House of Imrazor and House of Hu

House of Imrazor and House of Hu 1

Similar to the Minas Tirith doomstack mechanic, if anyone dared to capture Dol Amroth, get ready for a nasty surprise, as the Black Numenoreans found out.
Gondor will not allow them to get away with that transgression without a fight!

dol amroth doomstack gondor only

With that in mind, be wary of naval invasions by these Black Numenoreans, Haradrim, and Khand, and pray to the Valar that the Blue Wizards convinced the Khan of Khand to backstab Sauron.

Stay tuned for more updates.

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Post comment Comments  (0 - 10 of 107)
Guest
Guest - - 690,346 comments

Як встановити мод ?

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FleshEatingBeans
FleshEatingBeans - - 48 comments

Обратитесь к файлу README конкретного мода :)

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Guest
Guest - - 690,346 comments

This comment is currently awaiting admin approval, join now to view.

Rus_Demo
Rus_Demo - - 71 comments

Interesting!
Rusia Empire/Russia Empire of Harkonnenism(1000-1480) and Eurasianism(1200-1850)?
WTF?!

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caledoniaxe
caledoniaxe - - 32 comments

The Mongols in the previous version was what made me stop playing as they are too hard to beat. Nonstop full hordes coming at you like wth

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Guest
Guest - - 690,346 comments

Third age has some interesting changes,why didn't you add so in as well. It might make this mod fun.

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BraveSirSen
BraveSirSen - - 177 comments

What happend to all the mods? please bring them back
edit. Thank you!

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Guest
Guest - - 690,346 comments

do someone know why no modder put is mod on steam as for expamle the blitzkrieg mod from coh 1 ?
is it not possible ?

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Dustin136
Dustin136 - - 5 comments

Really late but Medieval II doesn't have a workshop page. It's a pretty old game.

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JLMP
JLMP - - 300 comments

Tbh both CoH1 and M2TW are from 2006

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