Long since in development, Faerun Total War is finally going to make a first release. A mod for M2TW Kingdoms, set in the world of Forgotten Realms, in the vast continent of Faerun. While our campaign is being reworked, the first release is focusing on custom battles.

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News 7 comments

New planned release:

FaerunV03



Hello everyone!

We have been working with the team for these past months to add more content and also improve the playability of the campaign in general. Our work continues, but I believe the time is comming for the next release, that is the v0.3.
From this version onwards, we drop the [Forgotten Realms] bit from the mod’s name, and now it will be known simply as Faerun Total War (which also was its original name at inception btw).


OK, but when?

Ofcourse this is the main question, and the answer i can give right now is by the end of May or June. The exact date will be known later, as we approach that time.
I should probably add „if things go according to the plan”. Anyways that is a pretty realistic estimation and in the end we can just skip something we cant finish and release at that time anyway – still not the end of the world and not the last release, lets hope. 😉


So whats new?

There are still many elements to be added later on, and we are aware of what is lacking, but we had to focus on things that are probably the most game breaking.

List of planned and added changes:


  • prices rebalancing – mostly by making things more expensive;
  • buildings downgrading for most developed settlements;
  • income reductions for most settlements
  • rebel garrisons – adding many garrisons across the map;
  • mercenaries – adding several mercenary units, we had no mercenaries so far;
  • campaign UI improvements – replacing vanilla assets;
  • 3 more playable factions – Elves of Cormanthyr, Aglarond and Damara;
  • new custom music tracks for the campaign.




There will be new previews and updates comming along the way until the release, so if you want to be notified of that follow us on moddb.com. You can also follow our progress on totalwarcenter.net where we have a hosted subforum for our mod.

Have a good day everyone!
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Post comment Comments  (0 - 10 of 159)
TheKerberos
TheKerberos - - 120 comments

is there discord for this?

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Mr_Nygren
Mr_Nygren - - 3,871 comments

There is one but it's not really active with under 10 members. Maybe I'll add the link when the mod is released with a proper beta release.

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Guest
Guest - - 694,865 comments

Hi! Will there be hobgoblin or demon factions?

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Mr_Nygren
Mr_Nygren - - 3,871 comments

There will be Hobgoblin mercenaries, even though the ones seen on the pictures on this MODDB-page were lost - Assurbanippal will remake them.

There won't be any demon factions no, but we do have the Orcish Kingdom of Many-Arrows and the Thayan Nation - two nations with many monsters.

I would guess that there will be demon mercenaries for a bunch of factions, or demon rebels though - I've seen models of demons from 2014 that will be remade and used later.

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Vogendespoiler
Vogendespoiler - - 307 comments

It's comingggggg!

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Guest
Guest - - 694,865 comments

wdym??? are they going to update now or youre just hyped ???

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Mr_Nygren
Mr_Nygren - - 3,871 comments

I am planning to release something in July this year.

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lordslayne
lordslayne - - 22 comments

It could be legit. He may be a member of this mod's discord channel

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Vogendespoiler
Vogendespoiler - - 307 comments

Will there be custom settlements and battle maps in the future?

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Mr_Nygren
Mr_Nygren - - 3,871 comments

Possibly ported from other mods. I lack the skills to make custom cities. But I can port them from other mods.

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Vogendespoiler
Vogendespoiler - - 307 comments

Awesomeeee!

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